DayZ Updated June 10, 2025

Setting Up DayZ Server Mods

How to install and manage mods on your DayZ server using the AMP panel with Steam Workshop integration.

DayZmodsSteam WorkshopAMPmodding

Installing Mods on Your DayZ Server

DayZ has a massive modding community. This guide walks you through installing and managing mods using the AMP panel and Steam Workshop.

Finding Mods

Browse the DayZ Steam Workshop for mods. Each mod has a Workshop ID in its URL — you'll need this.

Example URL: https://steamcommunity.com/sharedfiles/filedetails/?id=1559212036 Workshop ID: 1559212036

Adding Mods via AMP

  1. Log into your AMP panel and select your DayZ server
  2. Navigate to Configuration > DayZ Settings (or Startup Parameters)
  3. Find the Steam Workshop Mods or Mod List field
  4. Enter your Workshop IDs separated by semicolons:
1559212036;1564026768;1590841260
  1. Save your settings
  2. Restart the server — AMP will download the mods automatically

Load Order

Some mods depend on others. Always load dependencies first:

# Example: CF must load before Expansion
1559212036;1639779561;2116151222

Check each mod's Workshop page for required dependencies.

Verifying Mod Installation

After restarting, check the console for:

  • Mod <name> loaded successfully — The mod is working
  • Cannot load mod — Check the Workshop ID and try re-downloading
  • Signature mismatch — The mod may need an update

Managing Mod Keys

DayZ uses .bikey files for mod verification. AMP handles this automatically in most cases, but if players get kicked for signature errors:

  1. Go to File Manager > keys/
  2. Verify that each mod's .bikey file is present
  3. If missing, copy it from the mod's keys/ folder

Keeping Mods Updated

Mods update frequently. To update:

  1. In AMP, trigger a server update or mod update from the dashboard
  2. The panel will re-download the latest versions from Steam Workshop
  3. Restart the server after updates complete

Tips

  • Start with a small mod list and add more gradually
  • Test new mods on a low-population time to catch issues early
  • Keep a text file listing your mod IDs and their names for reference
  • Tell your players which mods to subscribe to — they need them installed locally to connect