Satisfactory Server Configuration
Configure a Satisfactory dedicated server using GameUserSettings.ini and Engine.ini. Covers tick rate, autosave intervals, network settings, and critical stability options.
Satisfactory Server Configuration
Satisfactory's server configuration lives in two INI files under:
FactoryGame/Saved/Config/LinuxServer/
GameUserSettings.ini ← Server name, autosave, gameplay settings
Engine.ini ← Tick rate and network settings (critical)
These files are generated after the server runs for the first time. Stop the server before editing.
Engine.ini — Critical Tick Rate Setting
This is the most important configuration change for server stability. The tick rate must be set to 30 — higher values cause instability and crashes.
[/Script/FactoryGame.FGServerSubsystem]
mAutosaveInterval=300
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=104857600
MaxDynamicBandwidth=104857600
MinDynamicBandwidth=10485760
[/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level_C]
TickInterval=0.03333
Warning:
TickInterval=0.03333corresponds to 30 ticks per second. Setting this lower (higher tick rate) is not recommended and will cause server instability.
GameUserSettings.ini — Common Settings
[/Script/FactoryGame.FGGameUserSettings]
mAutosaveInterval=300 ; Autosave every 300 seconds (5 minutes)
Most core server settings are managed through the in-game Server Manager after claiming the server. The INI files handle lower-level engine configuration.
In-Game Server Manager Settings
After claiming the server, connect with a game client and open Server Manager to configure:
| Setting | Description |
|---|---|
| Server Name | Display name in the server list |
| Admin Password | Password to gain admin in the client |
| Join Password | Optional password for all players to join |
| Autosave Number | Number of autosave files to keep rotating |
| Autosave Interval | How often the world autosaves |
| Pause When Nobody Connected | Pause factory simulation when empty |
Save File Location
Server saves are stored at:
FactoryGame/Saved/SaveGames/server/
Back up this directory regularly. The server saves .sav files here on each autosave.
Starting with an Existing Save
To load an existing save file (migrating from a local game or another server):
- Stop the server
- Copy the
.savfile toFactoryGame/Saved/SaveGames/server/ - In the in-game Server Manager, select the save file to load
- Click Load Game
Config Changes
INI changes take effect on the next server start. Changes made via the in-game Server Manager take effect immediately without a restart.