SCUM Gameplay and Difficulty Settings
Tune SCUM's survival difficulty by adjusting zombie counts, loot abundance, PvP flags, metabolic rates, and spawn settings in ServerSettings.ini. Includes preset ideas for PvP, PvE, and hardcore servers.
SCUM Gameplay and Difficulty Settings
SCUM exposes a wide range of gameplay knobs in ServerSettings.ini. The sections below cover zombie behavior, metabolic systems, loot tuning, and preset ideas for different server types.
Zombie Configuration
ZombieCountMultiplier=1.0
ZombieSpeedMultiplier=1.0
ZombieHealthMultiplier=1.0
ZombieDamageMultiplier=1.0
ZombieSpawnDistanceFromPlayer=200
| Key | Default | Effect |
|---|---|---|
ZombieCountMultiplier |
1.0 | Overall zombie spawn density |
ZombieSpeedMultiplier |
1.0 | How fast zombies move (>1 = harder) |
ZombieHealthMultiplier |
1.0 | Zombie HP pool |
ZombieDamageMultiplier |
1.0 | Damage zombies deal to players |
ZombieSpawnDistanceFromPlayer |
200 | Minimum meters from a player before zombies spawn |
Metabolic System
SCUM's survival model tracks blood glucose, macronutrients, vitamins, and hydration. You can slow or speed these drain rates:
MetabolismTickRateMultiplier=1.0
CaloriesBurnMultiplier=1.0
WaterBurnMultiplier=1.0
Setting MetabolismTickRateMultiplier=0.5 halves all metabolic drain rates, making survival less punishing. Raising it above 1.0 increases the challenge.
Loot Settings
LootAbundancy=1.0
LootRespawnTime=30
VehicleRespawnTime=45
EnableBlueprintLoot=1
| Key | Description |
|---|---|
LootAbundancy |
Overall loot spawn rate multiplier |
LootRespawnTime |
Minutes until looted areas restock |
EnableBlueprintLoot |
Allow crafting blueprint items to spawn as loot |
Player Respawn
RespawnCooldown=60
SpawnSelectionAllowed=1
SquadSpawnAllowed=1
| Key | Description |
|---|---|
RespawnCooldown |
Seconds between death and respawn |
SpawnSelectionAllowed |
Let players choose their spawn zone |
SquadSpawnAllowed |
Allow spawning on a squad member |
Preset Configurations
Casual PvE Server
AllowPVP=0
LootAbundancy=2.0
ZombieCountMultiplier=1.0
MetabolismTickRateMultiplier=0.7
LootRespawnTime=20
Competitive PvP Server
AllowPVP=1
FriendlyFireEnabled=0
LootAbundancy=0.8
ZombieCountMultiplier=1.5
RespawnCooldown=120
Hardcore Survival
AllowPVP=1
FriendlyFireEnabled=1
LootAbundancy=0.5
ZombieCountMultiplier=2.0
ZombieDamageMultiplier=1.5
MetabolismTickRateMultiplier=1.5
RespawnCooldown=300
SpawnSelectionAllowed=0
Applying Changes
Stop the server before editing ServerSettings.ini and restart after saving. Changes applied to a running server are ignored until the next restart.