Teeworlds Updated May 11, 2026

Teeworlds autoexec.cfg Reference

Complete reference for Teeworlds autoexec.cfg — file location, syntax rules, and every server variable with its default value and description.

Teeworldsconfigurationautoexec.cfgconfigsettingsreference

Teeworlds autoexec.cfg Reference

Teeworlds reads its configuration from a file named autoexec.cfg. All server settings live in this file.


File Location

Place autoexec.cfg in one of these locations (checked in order):

  1. Same directory as teeworlds_srv — recommended, keeps everything in one place
  2. ~/.teeworlds/ on Linux — user profile directory

Or specify any path with the -f flag:

./teeworlds_srv -f /path/to/myserver.cfg

Syntax

variable value
  • One setting per line
  • Space between variable name and value — no equals sign
  • No quotes needed unless the value contains spaces (server names with spaces work without quotes)
  • Blank lines and lines starting with # are treated as comments in most builds

Example:

sv_name DustBowl Deathmatch
sv_port 8303
sv_max_clients 12

Full Settings Reference

Server Identity

Variable Default Description
sv_name Teeworlds Server Name shown in the server browser
sv_port 8303 UDP port the server listens on
sv_register 1 1 = listed publicly; 0 = LAN only
sv_motd (blank) Message shown to players on join
password (blank) Join password; blank = open server
logfile (blank) Path to log file; blank = no log file
console_output_level 0 Console verbosity (0 = normal)

Players

Variable Default Description
sv_max_clients 12 Maximum connected players (hard max: 16)
sv_max_clients_per_ip 5 Max connections from a single IP
sv_spectator_slots 2 Spectator slots (not counted in sv_max_clients)
sv_tournament_mode 0 1 = new players join as spectators first
sv_inactivekick 1 0 = spec, 1 = kick, 2 = ban inactive players
sv_inactivekick_time 3 Minutes of inactivity before action

Gameplay

Variable Default Description
sv_map dm1 Starting map
sv_gametype dm Game mode: dm, tdm, ctf, lms
sv_scorelimit 20 Frags/captures to end a round; 0 = no limit
sv_timelimit 0 Minutes per round; 0 = no limit
sv_warmup 0 Warmup seconds before match starts
sv_rounds_per_map 3 Rounds played before map rotation advances
sv_teamdamage 0 1 = friendly fire enabled
sv_powerups 1 1 = katana sword spawns enabled
sv_maprotation (blank) Space-separated map rotation list

Team Balancing

Variable Default Description
sv_teambalance_time 1 Minutes of team imbalance before auto-balance
sv_spamprotection 1 1 = anti-spam for chat

RCON

Variable Default Description
sv_rcon_password (blank) RCON password; blank = RCON disabled
sv_rcon_max_tries 3 Failed attempts before IP ban
sv_rcon_bantime 0 Minutes to ban after failed attempts; 0 = no ban

Voting

Variable Default Description
sv_vote_kick 1 1 = players can vote-kick
sv_vote_kick_bantime 1 Minutes banned after vote-kick; 0 = just kick
sv_vote_kick_min 2 Minimum players needed to start a vote-kick
sv_vote_map 1 1 = players can vote to change map

Performance

Variable Default Description
sv_high_bandwidth 0 1 = higher update rate (uses more bandwidth)
sv_auto_demo_record 0 1 = automatically record demos

Example autoexec.cfg

sv_name DustBowl Deathmatch
sv_port 8303
sv_max_clients 12
sv_max_clients_per_ip 3
sv_map dm1
sv_gametype dm
sv_register 1
sv_rcon_password secretpassword
sv_rcon_max_tries 3
sv_rcon_bantime 5
sv_scorelimit 20
sv_timelimit 0
sv_rounds_per_map 3
sv_maprotation dm1 dm2 dm6 dm7
sv_vote_kick 1
sv_vote_map 1
sv_motd Welcome to DustBowl Deathmatch!