7DTD Air Drop & Loot Economy Configurator
Tune your server's loot economy - how often air drops arrive, how full containers are, and how quickly they refill.
Adjust the settings below, then copy the generated serverconfig.xml block to your server.
Quick Presets
Loot Economy Settings
AirDropFrequency - in-game hours between drops (0 = disabled, default 72)
DayNightLength - real minutes per in-game day (default 60)
AirDropMarker - show the drop zone on the map (default false - players must find it)
LootAbundance - % modifier on item QUANTITY in containers (default 100)
LootRespawnDays - in-game days before looted containers refill (0 = never, -1 = always fresh, default 30)
Live Preview
Air Drop Cadence
Every 180 min
72 game hours × (60 min ÷ 24) = 180 real minutes between drops
Map marker: hidden - hunt for it
Container Loot State
Refills every 30 days
Looted containers become lootable again after 30 in-game days pass.
Quantity modifier: 100% (vanilla quantity)
LootAbundance affects how MANY items spawn - NOT their quality
Setting LootAbundance to 200% will NOT give players better gear - it just puts more items in each container.
Item quality is controlled by Loot Stage, which is driven by a player's game stage (days survived, kills, biome depth).
Cranking abundance to compensate for slow progression is a common mistake - it creates loot clutter, not power.
serverconfig.xml Block
<property name="AirDropFrequency" value="72" /> <property name="AirDropMarker" value="false" /> <property name="LootAbundance" value="100" /> <property name="LootRespawnDays" value="30" />
Paste these lines inside the <ServerSettings> element in your serverconfig.xml.
Setting Reference
| Property | Default | Effect |
|---|---|---|
| AirDropFrequency | 72 | In-game hours between air drops. 0 disables them entirely. |
| AirDropMarker | false | Show the drop location on the map. When false, players must physically search for it. |
| LootAbundance | 100 | Percentage modifier on item QUANTITY in loot containers. Does not affect item quality or tier. |
| LootRespawnDays | 30 | In-game days before looted containers refill. 0 = never respawn. -1 = always full (useful for early testing). |
