ARK GameUserSettings Full Builder
The settings your standard ARK config builder never shows you. Covers active events, voice chat, fog, tribe logs, structure density, spawn flags, and more — for both ASE and ASA. Only outputs lines that differ from their defaults.
Looking for rates, XP multipliers, and harvest settings? Use the ARK: SA Server Settings Builder for those. This tool covers everything that builder skips.
Game Version
Active Event
Forces a seasonal event regardless of real-world date. Leave as None to use the server default.
ActiveEvent= — placed under [ServerSettings]
Chat & Notifications
Global Voice Chat
GlobalVoiceChat — all players hear all voice (default: false)
Proximity Chat
ProximityChat — voice limited to nearby players (default: false)
Notify Player Joined
AlwaysNotifyPlayerJoined — server-wide join message (default: true)
Notify Player Left
AlwaysNotifyPlayerLeft — server-wide disconnect message (default: true)
Gameplay Flags
Allow Flying Stamina Recovery
AllowFlyingStaminaRecovery — dinos recover stamina while airborne (default: false)
Unlimited Respecs
bAllowUnlimitedRespecs — players can respec as often as they like (default: false)
Show Floating Damage Text
bShowFloatingDamageText — displays damage numbers in combat (default: true)
Prevent Spawn Animations
PreventSpawnAnimations — skip respawn rise-from-ground animation (default: false)
Prevent Tribe Alliances
PreventTribeAlliances — disables the tribe alliance system entirely (default: false)
PvP Structure Decay
PvPStructureDecay — enables structure decay on PvP servers (default: false)
Disable Weather Fog
DisableWeatherFog — removes fog weather events (default: false)
Numeric Settings
MaxTribeLogs — entries retained in tribe log history (default: 100)
TheMaxStructuresInRange — structure density limit per area (default: 10500)
OxygenSwimSpeedStatMultiplier — swim speed bonus per Oxygen point (default: 1.0)
GameUserSettings.ini Output
Only settings that differ from their defaults are shown.
Paste these lines under the [ServerSettings] section in your GameUserSettings.ini.
Settings Reference
| Key | Default | Notes |
|---|---|---|
| ActiveEvent | None | Forces a seasonal event. Values: Easter, Summer, FearEvolved, TurkeyTrial, WinterWonderland, ValentinesDay, Birthday. |
| AllowFlyingStaminaRecovery | False | When True, flying dinos recover stamina while airborne instead of needing to land. |
| bAllowUnlimitedRespecs | False | Removes the cooldown between Mindwipe Tonic uses, allowing unlimited free respecs. |
| bShowFloatingDamageText | True | Shows damage numbers floating above targets during combat. Disable for immersion or performance. |
| DisableWeatherFog | False | Removes fog weather events server-wide. Useful for PvP servers where fog creates unfair advantages. |
| MaxTribeLogs | 100 | How many entries are kept in each tribe's event log. Increase for active tribes that need longer audit trails. |
| PvPStructureDecay | False | Enables passive structure decay on PvP servers to prevent abandoned bases from cluttering the map. |
| TheMaxStructuresInRange | 10500 | Limits how many structures can exist within a fixed radius. Lowering this forces smaller bases and reduces server lag. |
| GlobalVoiceChat | False | When True, all players on the server can hear all voice chat regardless of distance or tribe. |
| ProximityChat | False | Limits voice to nearby players only. Combine with GlobalVoiceChat=False for local-only voice. |
| AlwaysNotifyPlayerJoined | True | Broadcasts a server-wide chat message when a player joins. Set False on high-population servers to reduce noise. |
| AlwaysNotifyPlayerLeft | True | Broadcasts a server-wide chat message when a player disconnects. |
| PreventSpawnAnimations | False | Skips the rising-from-ground animation when players respawn. Speeds up respawn feel on PvP servers. |
| PreventTribeAlliances | False | Prevents tribes from forming alliances. Useful on small/competitive PvP servers to prevent mega-alliance dominance. |
| OxygenSwimSpeedStatMultiplier | 1.0 | Multiplier applied to the swim speed bonus gained per Oxygen stat point. Increase for aquatic-focused servers. |
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