ARK Wild Stat Extractor
Reverse-engineer a tamed dinosaur's wild level point distribution from its post-tame in-game stats. The browser alternative to ARK Smart Breeding — no Windows install required. Select your creature, enter the creature level, taming effectiveness, and each stat shown in-game after taming.
Step 1 — Creature & Taming Info
Level shown on the creature's nameplate.
Shown in the taming HUD at the moment of tame.
Prioritises Health and Melee Damage — the classic war dino.
Step 2 — Post-Tame Stats (open inventory and enter each value exactly)
HP
%
%
Note: Movement Speed always appears to give 0 useful wild points in ARK and cannot be leveled after taming on official settings. Its result is shown for completeness only.
How the Formula Works
ARK reverse-engineers wild levels using the official stat calculation formula, rearranged to solve for Lw:
Solved for Lw:
Lw = ( V / ((1 + TE × Tm) × (1 + Ld × Id)) − (B × TBHM + Ta) ) / (B × TBHM × Iw)
V— your post-tame stat valueB— base stat value for the creatureIw— per-wild-level increase multiplierId— per-tamed-level increase multiplier (0 for wild levels; Ld = 0 assumed)Ta— additive taming bonus (creature- and stat-specific)Tm— multiplicative taming bonusTE— taming effectiveness (0–1)TBHM— taming bonus health multiplier (1.0 for most creatures)
Base values sourced from ark.fandom.com/wiki/Creature_stats_calculation. Verify against your server's per-stat multipliers — boosted rates will throw off the result.
Hardcoded Base Values — Rex
| Stat | Base (B) | Iw | Ta | Tm |
|---|---|---|---|---|
| Health | 1200 | 0.2 | 0 | 0.17 |
| Stamina | 420 | 0.1 | 0 | 0 |
| Oxygen | 150 | 0.1 | 0 | 0 |
| Food | 3000 | 0.1 | 0 | 0 |
| Weight | 500 | 0.02 | 0 | 0 |
| Melee Damage | 100 | 0.017 | 0 | 0.14 |
| Movement Speed | 100 | 0.01 | 0 | 0 |
Source: ark.fandom.com — verify against your game version if values seem off.
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