ARK Wild Stat Extractor

Reverse-engineer a tamed dinosaur's wild level point distribution from its post-tame in-game stats. The browser alternative to ARK Smart Breeding — no Windows install required. Select your creature, enter the creature level, taming effectiveness, and each stat shown in-game after taming.

Step 1 — Creature & Taming Info

Level shown on the creature's nameplate.

Shown in the taming HUD at the moment of tame.

Prioritises Health and Melee Damage — the classic war dino.

Step 2 — Post-Tame Stats (open inventory and enter each value exactly)

HP

%

%

Note: Movement Speed always appears to give 0 useful wild points in ARK and cannot be leveled after taming on official settings. Its result is shown for completeness only.

Enter your creature's post-tame stats above to see wild level breakdown and keeper score.

How the Formula Works

ARK reverse-engineers wild levels using the official stat calculation formula, rearranged to solve for Lw:

V = (B × (1 + Lw × Iw) × TBHM + Ta) × (1 + TE × Tm) × (1 + Ld × Id)

Solved for Lw:
Lw = ( V / ((1 + TE × Tm) × (1 + Ld × Id)) − (B × TBHM + Ta) ) / (B × TBHM × Iw)
  • V — your post-tame stat value
  • B — base stat value for the creature
  • Iw — per-wild-level increase multiplier
  • Id — per-tamed-level increase multiplier (0 for wild levels; Ld = 0 assumed)
  • Ta — additive taming bonus (creature- and stat-specific)
  • Tm — multiplicative taming bonus
  • TE — taming effectiveness (0–1)
  • TBHM — taming bonus health multiplier (1.0 for most creatures)

Base values sourced from ark.fandom.com/wiki/Creature_stats_calculation. Verify against your server's per-stat multipliers — boosted rates will throw off the result.

Hardcoded Base Values — Rex

Stat Base (B) Iw Ta Tm
Health 1200 0.2 0 0.17
Stamina 420 0.1 0 0
Oxygen 150 0.1 0 0
Food 3000 0.1 0 0
Weight 500 0.02 0 0
Melee Damage 100 0.017 0 0.14
Movement Speed 100 0.01 0 0

Source: ark.fandom.com — verify against your game version if values seem off.

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