Arma Reforger Mod List Builder
Generate the "mods" JSON array for your Arma Reforger
config.json. Each mod requires a Workshop GUID, display name,
and exact version string. Use quick-add buttons for popular mods, then copy the output
straight into your server config.
Use the Workshop GUID (16-char hex), not the mod name. Wrong IDs silently break the server — players connect but mods don't load and no error is logged.
Quick-Add Popular Mods
Duplicates (by modId) are skipped automatically. Version defaults to 0.9.9999 — update it to match the Workshop version.
Mod List (0)
No mods added yet. Use Quick-Add above or click "+ Add Mod".
modsRequiredByDefault
When true, all listed mods are mandatory — clients without them are kicked. When false, mods are optional and clients can connect without them.
Fix these issues before copying:
- Add at least one mod.
Generated JSON Block
Paste this into the "game" section of your config.json.
// Add at least one valid mod to see the output.
config.json Placement
The mods array sits inside the "game" object.
A minimal example:
{
"game": {
"name": "My Reforger Server",
"password": "",
"scenarioId": "{ECC61978EDCC2B5A}Missions/23_Campaign.conf",
"mods": [
{ "modId": "5965BB7F4C9B0E72", "name": "ACE Reforger", "version": "1.0.0" }
],
"modsRequiredByDefault": true
}
}
The version field must match the exact version string published on the Workshop — mismatches cause the server to reject the mod silently.
How to Find Mod GUIDs and Versions
- 1
Open the mod's page on the Arma Reforger Workshop in your browser.
- 2
The GUID appears in the page URL and on the mod detail panel as a 16-character hex string (e.g.
5965BB7F4C9B0E72). - 3
The version string is shown on the Workshop page under Version. Copy it exactly — Reforger is case-sensitive.
- 4
Paste the GUID and version into the builder above, copy the JSON block, and paste it into your
config.json. - 5
Restart the server. Check the server log for
[ModManager]lines — any rejected mod will appear there with the reason.
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