Arma Reforger Queue & Operating Block Builder
Configure the operating block for your Arma Reforger config.json — join queue size, slot reservation, player save intervals, AI limits, and server shutdown behavior. Paste the output directly into your server config.
Join Queue
joinQueue.maxSize — 0 disables the queue; 1–50 sets the number of players who can wait for a slot (default 0)
slotReservationTimeout — seconds a reserved slot is held before the next queued player takes it (default 60; recommend 30 for fast-paced)
playerSaveTime — how often player data is saved to disk, in seconds (default 120)
AI Settings
Disable AI System Entirely
disableAI — completely removes the AI system, freeing significant CPU resources. Overrides aiLimit.
aiLimit — -1 = unlimited, 0 = disable AI spawns, positive value = max AI entity count
Server Behavior
Disable Auto-Shutdown on Empty Server
disableServerShutdown — prevents the server from shutting down automatically when no players are connected
Lobby Player Synchronise
lobbyPlayerSynchronise — syncs the player list with the Bohemia backend for server browser accuracy
config.json Block
"operating": {
"joinQueue": { "maxSize": 0 },
"slotReservationTimeout": 60,
"playerSaveTime": 120,
"aiLimit": -1,
"disableAI": false,
"disableServerShutdown": false,
"lobbyPlayerSynchronise": true,
"disableNavmeshStreaming": []
}
Paste this block inside the root object of your Arma Reforger config.json.
Setting Reference
| Property | Range / Values | Effect |
|---|---|---|
| joinQueue.maxSize | 0–50 | 0 disables the queue. 1–50 allows that many players to wait for a free slot. |
| slotReservationTimeout | 5–300 s | How long a reserved slot is held after a player disconnects before the next queued player takes it. Lower = faster queue movement. |
| playerSaveTime | seconds | Interval at which player data is persisted to disk. Lower values reduce data loss on crash but increase I/O. |
| aiLimit | -1, 0, or positive int | -1 = unlimited AI. 0 = disable AI spawns. Positive = cap on total active AI entities. |
| disableAI | true / false | Completely disables the AI subsystem, freeing significant CPU. Use for PvP-only servers. |
| disableServerShutdown | true / false | Prevents the server from automatically shutting down when no players are connected. |
| lobbyPlayerSynchronise | true / false | Keeps the server browser player count in sync with the Bohemia backend. |
Run your own Arma Reforger server.
Rent a private Arma Reforger server on real hardware — full control-panel access, your mods, your configs, your rules. It's your server; run it your way.
Don't want to run it yourself? Our managed services & consulting team will set it up and keep it running for you — game servers, Windows, Linux, and cloud, from 10+ years of MSP work.