Barotrauma Campaign Session Planner

Plan your crew's journey through all six of Europa's biomes. Enter your session details and get estimated play time per biome, submarine tier requirements, and a ready-to-paste Discord schedule.

Crew & Session Details

4 players

Number of players in your submarine crew

2 sessions/wk
3 hrs

Affects mission pacing estimate

Missions per session

4

Total missions

39

Campaign length

~5 wks

Biome Breakdown

Cold Caverns Tier 1

0-15% • ~4–6 missions

2 sessions

~1 wk

• Reactor management• Hull repair• Basic weapons
Europan Ridge Tier 1

15-35% • ~6–8 missions

2 sessions

~1 wk

• Sonar operator skills• Medical station• Upgraded engines
Aphotic Plateau Tier 2 recommended

35-50% • ~6–8 missions

2 sessions

~1 wk

• Tier 2 sub or major upgrades• Railgun / coilgun• Diving suits
The Great Void Tier 2 required

50-75% • ~8–10 missions

3 sessions

~2 wks

• Depth upgrades• Ballast flora defense• Full crew roles filled
Hydrothermal Wastes Tier 3 recommended

75-100% • ~8–10 missions

3 sessions

~2 wks

• Tier 3 sub• Advanced weaponry• Emergency oxygen
Endzone Tier 3

Final • ~1–3 missions

1 session

~1 wk

• Full ammo reserves• Emergency supplies• Crew briefing

Discord-Ready Schedule

# Barotrauma Campaign Schedule

**Crew:** 4 players | **Experience:** Intermediate
**Sessions:** 2x/week @ 3 hrs each
**Est. ~4 missions/session | ~5 weeks total**

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**Cold Caverns** (0-15%) — Tier 1
Est. 2 sessions | Key prep: Reactor management, Hull repair, Basic weapons
  *Week 1*
    Session 1: ~5 missions
    Session 2: ~5 missions

**Europan Ridge** (15-35%) — Tier 1
Est. 2 sessions | Key prep: Sonar operator skills, Medical station, Upgraded engines
  *Week 2*
    Session 3: ~7 missions
    Session 4: ~7 missions

**Aphotic Plateau** (35-50%) — Tier 2 recommended
Est. 2 sessions | Key prep: Tier 2 sub or major upgrades, Railgun / coilgun, Diving suits
  *Week 3*
    Session 5: ~7 missions
    Session 6: ~7 missions

**The Great Void** (50-75%) — Tier 2 required
Est. 3 sessions | Key prep: Depth upgrades, Ballast flora defense, Full crew roles filled
  *Week 4*
    Session 7: ~9 missions
    Session 8: ~9 missions
  *Week 5*
    Session 9: ~9 missions

**Hydrothermal Wastes** (75-100%) — Tier 3 recommended
Est. 3 sessions | Key prep: Tier 3 sub, Advanced weaponry, Emergency oxygen
    Session 10: ~9 missions
  *Week 6*
    Session 11: ~9 missions
    Session 12: ~9 missions

**Endzone** (Final) — Tier 3
Est. 1 session | Key prep: Full ammo reserves, Emergency supplies, Crew briefing
  *Week 7*
    Session 13: ~2 missions

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*Generated by DustBowl.Games Tools — dustbowl.games/tools/barotrauma-campaign-planner*

Paste this into your crew's Discord channel to kick off the campaign.

Biome Reference

Biome Depth Sub Tier Notes
Cold Caverns 0-15% Tier 1 Tutorial zone — establish roles and learn submarine systems.
Europan Ridge 15-35% Tier 1 Open ocean starts. Expect more varied creature encounters.
Aphotic Plateau 35-50% Tier 2 recommended Mid-game difficulty spike — crew coordination is critical.
The Great Void 50-75% Tier 2 required Deep open water with massive leviathan-class creatures.
Hydrothermal Wastes 75-100% Tier 3 recommended Extreme heat, pressure, and the most dangerous creatures.
Endzone Final Tier 3 Campaign finale — be fully stocked before entering.
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