CS2 Weapon Damage Calculator
Select a weapon, hit zone, armor type, and range to instantly see damage per shot, shots to kill, and whether it one-taps through a helmet. Enable compare mode to put two weapons side by side.
Weapon & Scenario
Damage falloff applies beyond 500 units on most weapons.
AK-47
Head hit · Kevlar+Helmet · Close
Damage / Shot
55.8
Shots to Kill
2
Helmet One-Tap?
NO — 2 shots needed
Base dmg: 36 · Pen: 77.5%
55.8 HP per shot against 100 HP target
All Zones — AK-47 vs Kevlar+Helmet
| Zone | Damage | Shots to Kill |
|---|---|---|
| Head | 55.8 | 2 |
| Chest | 27.9 | 4 |
| Stomach | 34.9 | 3 |
| Legs | 27.0 | 4 |
How Damage Is Calculated
No armor: Base Damage × Zone Multiplier
Kevlar only (body): Base Damage × Armor Pen% × Zone Multiplier
Kevlar + Helmet (head): Base Damage × Armor Pen% × 4.0 × ~0.5 helmet reduction
Legs: Base Damage × 0.75 — armor is always ignored on legs.
Zone multipliers: Head 4× · Chest 1× · Stomach 1.25× · Legs 0.75×. Range falloff: ~8% at 500u, ~12% at 1000u, ~20% at 2000u+.
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