CS2 Weapon Damage Calculator

Select a weapon, hit zone, armor type, and range to instantly see damage per shot, shots to kill, and whether it one-taps through a helmet. Enable compare mode to put two weapons side by side.

Weapon & Scenario

Close

Damage falloff applies beyond 500 units on most weapons.

AK-47

Head hit · Kevlar+Helmet · Close

Damage / Shot

55.8

Shots to Kill

2

Helmet One-Tap?

NO — 2 shots needed

Base dmg: 36 · Pen: 77.5%

Damage dealt 100 HP

55.8 HP per shot against 100 HP target

All Zones — AK-47 vs Kevlar+Helmet

Zone Damage Shots to Kill
Head 55.8 2
Chest 27.9 4
Stomach 34.9 3
Legs 27.0 4

How Damage Is Calculated

No armor: Base Damage × Zone Multiplier

Kevlar only (body): Base Damage × Armor Pen% × Zone Multiplier

Kevlar + Helmet (head): Base Damage × Armor Pen% × 4.0 × ~0.5 helmet reduction

Legs: Base Damage × 0.75 — armor is always ignored on legs.

Zone multipliers: Head 4× · Chest 1× · Stomach 1.25× · Legs 0.75×. Range falloff: ~8% at 500u, ~12% at 1000u, ~20% at 2000u+.

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