CS2 Game Mode Quick Reference
Stop Googling the numbers. Click any row to copy the full startup command — +game_type, +game_mode, and a default map — ready to paste into your launch script or server.cfg.
Valve Game Modes
Click a row to copy the full startup command.
| Mode | game_type | game_mode | |
|---|---|---|---|
| Competitive | 0 | 1 | Copy |
| Wingman | 0 | 2 | Copy |
| Casual | 0 | 0 | Copy |
| Deathmatch | 1 | 2 | Copy |
| Arms Race | 1 | 0 | Copy |
| Demolition | 1 | 1 | Copy |
| Custom/Practice | 3 | 0 | Copy |
Workshop Maps
Launch Steam Workshop maps directly on CS2 dedicated servers using the numeric Workshop PublishedFileID. The dedicated server downloads, mounts, and updates the map asset automatically.
+host_workshop_map 3070689635
Direct Workshop Hosting:
Add +host_workshop_map 3070689635 to your server startup command. No third-party API key is needed. For automatic map cycles, add the workshop items to a workshop collection or gamemodes_server.txt mapgroup.
Popular CounterStrikeSharp Community Modes
These run on top of game_type 3 game_mode 0 (Custom/Practice) with a CSS plugin installed.
| Mode | Notes |
|---|---|
| Retakes | Post-plant 5v5 bomb retake scenarios. |
| Executes | Pre-planned execute practice from B3none lineups. |
| Surf | Surf timer with stage checkpoints and records. |
| KZ/Climb | KZ Climb with global records support. |
| Bhop | Bunnyhop auto-strafe timer server. |
| GunGame | Weapon progression kills to win. |
| 1v1 Arena | Queue-based 1v1 arenas with ELO tracking. |
All community plugins require CounterStrikeSharp and Metamod:Source installed on your server.
