CS2 Mapgroup Config Builder

Build a CS2 mapgroup configuration for your dedicated server. Add official or custom maps, set the game mode, and get the ready-to-paste config block and startup command.

Map Group Settings

Convention: prefix with mg_

Official CS2 Maps

Custom / Workshop Maps

5 map(s) selected
// CS2 Mapgroup Configuration
// Generated by DustBowl.Games Tools

game_mode 1
game_type 0

mapgroup_list
{
	mg_active
	{
		DisplayName	"mg_active"
		GameMode	"competitive"
		maps
		{
			de_dust2 {}
			de_mirage {}
			de_inferno {}
			de_nuke {}
			de_ancient {}
		}
	}
}

// To activate this mapgroup:
// mapgroup mg_active

Where to put this

  • Mapgroup block: Paste inside gamemode_competitive.cfg — or in any exec'd cfg on startup.
  • Startup command: Add to your srcds or cs2 launch args.
  • In-game: Use changelevel <map> or map <map> to switch maps.