DustBowl.Games

DayZ globals.xml & economy.xml Tuner

Configure your DayZ server's world limits, cleanup timers, and loot conditions in globals.xml, then set entity spawn/respawn/save flags in economy.xml. Download both files ready to drop into your mission folder.

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globals.xml — World Limits

1000

Global server zombie cap (default 1000). Lower values reduce CPU load.

⚠️ Values above 800 may cause lag on standard hardware.

200

Maximum live animal entities across the map (default 200).

300 m

Distance at which entities spawn relative to players (default 300 m).

100 m

Minimum distance from a player before loot spawns (default 100 m).

15 s

Login protection timer in seconds (default 15 s).

15 s

Logout timer before character despawns (default 15 s).

60 s

Server-hopping penalty timer in seconds (default 60 s). Higher values discourage hopping for loot.

Cleanup Lifetime Timers

1 hr

How long a player corpse persists (default 3600 s / 1 hr).

330 s

How long a zombie corpse persists (default 330 s).

20 min

How long an animal corpse persists (default 1200 s).

330 s

How long ruined items persist on the ground (default 330 s).

Loot Spawn Condition

0.00

Minimum damage fraction on spawned loot (default 0.0 — pristine spawns possible).

0.82

Maximum damage fraction on spawned loot (default 0.82 — items can spawn up to 82% damaged).

economy.xml — Entity Flags

Control whether each entity class initializes, loads from storage, respawns over time, and saves on shutdown. Disable flags to freeze an entity category entirely.

Entity init load respawn save
Vehicles
Animals
Infected
Loot

init — spawn on server start  |  load — restore from persistence  |  respawn — repopulate over time  |  save — persist to storage on shutdown

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<variables>
    <var name="AnimalMaxCount"              type="0" value="200" />
    <var name="ZombieMaxCount"              type="0" value="1000" />
    <var name="ZoneSpawnDist"               type="0" value="300" />
    <var name="CleanupLifetimeDeadPlayer"   type="0" value="3600" />
    <var name="CleanupLifetimeDeadInfected" type="0" value="330" />
    <var name="CleanupLifetimeDeadAnimal"   type="0" value="1200" />
    <var name="CleanupLifetimeRuined"       type="0" value="330" />
    <var name="LootDamageMin"               type="1" value="0.00" />
    <var name="LootDamageMax"               type="1" value="0.82" />
    <var name="LootSpawnAvoidance"          type="0" value="100" />
    <var name="TimeLogin"                   type="0" value="15" />
    <var name="TimeLogout"                  type="0" value="15" />
    <var name="TimeHopping"                 type="0" value="60" />
</variables>

Place globals.xml in your mission folder (e.g. mpmissions/dayzOffline.chernarusplus/).

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