DustBowl.Games

DayZ serverDZ.cfg Generator

Fill in the form below to generate a valid serverDZ.cfg for your DayZ Standalone dedicated server. The output updates live — copy it when ready and place it in your server root directory.

Server Identity

Displayed in the in-game server browser.

Leave empty for a public server.

Used for RCON and in-game admin commands.

150100

One line per message entry. Each line becomes a separate element in the motd[] array.

Seconds between each MOTD display cycle. Default: 300.

Gameplay Settings
1 (real time)1224

Multiplier for daytime speed. 1 = real time, 12 = 2-hour day cycle.

13264

Multiplier applied specifically during night. Common default: 1–4.

1 (low bandwidth)2030 (high quality)

Seconds before the respawn button is available after death.

Performance & Network

Default: 2302 (UDP)

Used by Steam server browser. Default: 2305.

ms before kick. Range: 50–600. Default: 200.

Players processed simultaneously during login. Keep 1–5.

Maximum players allowed in the queue. Should be ≥ maxPlayers.

Identifies separate persistence storage folders. Change to start fresh.

Anti-Cheat & Security

How to use this file

Save as serverDZ.cfg in your DayZ server root directory. Reference it at startup:

DayZServer_x64.exe -config=serverDZ.cfg -port=2302 -profiles=Profiles -dologs -adminlog -netlog -freezecheck

Output — serverDZ.cfg

// ── Server Identity ────────────────────────────────────────
hostname = "My DayZ Server";
password = "";
passwordAdmin = "";
maxPlayers = 60;
motd[] = {"Welcome to My DayZ Server","Discord: discord.gg/example"};
motdInterval = 300;

// ── Gameplay Settings ───────────────────────────────────────
timeStampFormat = "Short";
serverTime = "SystemTime";
serverTimeAcceleration = 12;
serverNightTimeAcceleration = 1;
serverTimePersistent = 0;
disableVoN = 0;
vonCodecQuality = 20;
disable3rdPerson = 0;
disableCrosshair = 0;
enableWhitelist = 0;
respawnTime = 5;

// ── Performance & Network ───────────────────────────────────
port = 2302;
steamQueryPort = 2305;
maxPing = 200;
guaranteedUpdates = 1;
loginQueueConcurrentPlayers = 5;
loginQueueMaxPlayers = 500;
instanceId = 1;
storageAutoFix = 1;

// ── Anti-Cheat & Security ───────────────────────────────────
BattlEye = 1;
verifySignatures = 2;
forceSameBuild = 1;

// ── Mission ──────────────────────────────────────────────────
class Missions {
  class DayZ {
    template = "dayzOffline.chernarusplus";
  };
};

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A fresh reload verifies your session and pulls current content and security updates from the server.

Unsaved changes may be lost while your session is interrupted.

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Need help? Home · Support · Discord

Connection status and recovery controls.