D&D Sorcerer Spell Merge Reference
Click two elements to see the merged spell result and its effect. The Sorcerer can combine spells from five elements to create powerful hybrid abilities.
Verified as of Season 9 — check the wiki for latest updates as Sorcerer is an evolving class.
Select Two Elements to Merge
Select 2 more element(s) to see the merge result.
All Merge Combinations
Steam Burst
Releases a cloud of scalding steam dealing fire and frost damage. Creates brief visibility obscurement.
Plasma Bolt
Superheated plasma projectile with exceptional piercing power. Burns and stuns on impact.
Flame Vortex
A spiraling column of fire and wind that deals ongoing burn damage to all enemies caught within.
Blizzard Lightning
A storm of ice shards charged with electricity. Slows and deals chain lightning damage.
Blizzard
Conjures a blinding snowstorm dealing frost damage and heavily slowing all caught in its area.
Storm
Calls down a localized thunderstorm striking multiple targets with chain lightning over several seconds.
Arcane Flame
A bolt of arcane energy wreathed in fire. Bypasses some magical resistance and ignites targets.
Arcane Frost
Crystalline arcane shards that freeze and disorient. Deals both arcane and ice damage.
Arcane Storm
An arcane-enhanced lightning storm that deals high magic damage and disrupts enemy spell casting.
Merge Matrix
| 🔥 | ❄️ | ⚡ | 🌪️ | ✨ | |
|---|---|---|---|---|---|
| 🔥 | — | Steam Burst | Plasma Bolt | Flame Vortex | Arcane Flame |
| ❄️ | Steam Burst | — | Blizzard Lightning | Blizzard | Arcane Frost |
| ⚡ | Plasma Bolt | Blizzard Lightning | — | Storm | Arcane Storm |
| 🌪️ | Flame Vortex | Blizzard | Storm | — | — |
| ✨ | Arcane Flame | Arcane Frost | Arcane Storm | — | — |
