DST Character Stat Comparator

All 18 Don't Starve Together characters with Hunger, Health, and Sanity stats, drain rates, and key perks. Sort by any stat or filter by playstyle to find the right character for your run.

18 characters

Warly

Advanced
Hunger ChallengeSupportTeam
HUNGER
113/day
HEALTH
highest drain
SANITY
  • ▸ Portable Crock Pot and Chef's Pouch for on-the-go cooking
  • ▸ Spices enhance food buffs significantly for whole team
  • ▸ Suffers diminishing returns eating the same dish repeatedly

Webber

Intermediate
Solo
HUNGER
75/day
HEALTH
SANITY
low base
  • ▸ Befriend spiders with monster meat; build spider armies
  • ▸ Can safely eat monster food (no sanity penalty)
  • ▸ Grows a beard (like Wilson); spiders neutral to him by default

Wurt

Intermediate
Unique mechanic
HUNGER
75/day
HEALTH
SANITY
  • ▸ Merms are friendly and will farm/fight for her; can crown a Merm King
  • ▸ Cannot eat meat; thrives on kelp and vegetable-heavy diet
  • ▸ Wetness resistance; terrain flooding ability in her area

Maxwell

Advanced
Solo
HUNGER
75/day
HEALTH
fragile
SANITY
  • ▸ Shadow workers gather resources and fight automatically
  • ▸ Dapperness aura passively restores sanity
  • ▸ Starts with Codex Umbra; can split sanity into additional shadow puppets

Walter

Beginner
CombatSupportTeam
HUNGER
75/day
HEALTH
low HP
SANITY
  • ▸ Woby the dog mount — fast movement when well-fed
  • ▸ Slingshot with ammo types; long-range combat without melee risk
  • ▸ No sanity loss from darkness; scouts don't aggro him

Wanda

Advanced
Unique mechanic
HUNGER
75/day
HEALTH
1–100
age-based
SANITY
  • ▸ Ages each day — HP inversely tied to age (young = strong, old = 1 HP)
  • ▸ Pocket watches grant time manipulation: rewind, teleport, team revive
  • ▸ Pocket Watch crafting requires careful resource management

Wendy

Beginner
Unique mechanic
HUNGER
75/day
HEALTH
SANITY
  • ▸ Abigail ghost companion — attacks enemies and can be leveled up with flowers
  • ▸ Deals 0.75x damage herself (compensated by Abigail)
  • ▸ Never loses sanity from darkness alone

Wickerbottom

Advanced
SupportTeam
HUNGER
75/day
HEALTH
SANITY
  • ▸ Reads books for powerful effects (lightning, plant growth, bird calls, etc.)
  • ▸ Cannot sleep to restore sanity — must use other methods
  • ▸ Spoiled food makes her sick; no prototyping bonus needed

Willow

Intermediate
Unique mechanic
HUNGER
75/day
HEALTH
SANITY
  • ▸ Immune to fire damage — stand in flames safely
  • ▸ Lights fires when sanity drops very low (can be a hazard)
  • ▸ Bernie the bear companion combats shadow creatures when insane

Wilson

Beginner
SurvivalEndurance
HUNGER
75/day
HEALTH
SANITY
  • ▸ Grows a Beard — winter insulation and razor fuel
  • ▸ Prototype bonus: can build without a Science Machine nearby once learned
  • ▸ No stat penalties, making him ideal for new players
Recommended beginner

Winona

Intermediate
SupportTeam
HUNGER
75/day
HEALTH
SANITY
  • ▸ Builds Catapults, Spotlights, and Generators — great base defense
  • ▸ Crafts at 2x speed but items have lower durability
  • ▸ Generator powers electrical gadgets; excellent for multiplayer servers

Wolfgang

Intermediate
Combat
HUNGER
100–200
75/day
HEALTH
base
SANITY
  • ▸ Mighty form (full hunger): 2x damage, 1.5x speed — a powerhouse
  • ▸ Wimpy form (low hunger): 0.75x damage, slower movement
  • ▸ Hunger drains 2x faster when mighty, 0.75x when wimpy

Woodie

Intermediate
Unique mechanic
HUNGER
75/day
HEALTH
SANITY
  • ▸ Werebeaver, Weremoose, and Weregoose forms — each with distinct abilities
  • ▸ Lucy the Axe: enchanted axe that chops trees extremely fast
  • ▸ Meter tracks transformation; over-chopping triggers forced wereform

Wormwood

Advanced
Unique mechanic
HUNGER
75/day
HEALTH
SANITY
  • ▸ Bloom state in spring grants speed and thorn damage
  • ▸ Takes damage from healing items (cannot use healing salves)
  • ▸ Plants items directly from inventory; produces Living Logs

Wortox

Advanced
SupportTeam
HUNGER
75/day
HEALTH
SANITY
  • ▸ Soul Hop: blink short distances (costs a soul) — great mobility
  • ▸ Heals self and allies by consuming souls dropped from kills
  • ▸ Receives only 67% healing from food items

WX-78

Intermediate
SurvivalEndurance
HUNGER
150–250
75/day
HEALTH
150–400
gears
SANITY
150–300
  • ▸ Eat gears to gain stat boosts (up to Hunger 250, Health 400, Sanity 300)
  • ▸ Gets struck by lightning and takes damage from rain
  • ▸ Circuits provide unique upgrades: speed, spoilage immunity, light, and more

Wigfrid

Beginner
Combat
HUNGER
75/day
HEALTH
SANITY
low base
  • ▸ 25% damage bonus and 25% damage reduction — strong in combat
  • ▸ Only eats meat (vegetable-free diet constraint)
  • ▸ Starts with Battle Helm and Battle Spear; gains sanity from kills

Wes

Advanced
Hunger Challenge
HUNGER
100/day
HEALTH
SANITY
  • ▸ Balloon animals as an item — mostly cosmetic utility
  • ▸ Silent: no music cues, harder to track danger by sound
  • ▸ Challenge character — all stats penalized, fastest hunger drain in base game

Reading the stats

Hunger

Max hunger determines how long you can go without eating. Higher max = more buffer time. Drain rate (default 75/day) determines how fast it empties — Wolfgang hungry and Wes drain faster.

Health

Max HP. Maxwell starts at 75 — very fragile. Wigfrid and Wolfgang (mighty) cap at 200. Wanda's health is tied to age and counts down each day.

Sanity

Drops in darkness, near monsters, and at low health. Below 30% you start seeing shadows. Wickerbottom tops out at 250; Webber and Wigfrid start low at 100/120.

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