Eco Skill Specialization Planner
Specialties in Eco get expensive fast — the cost curve is exponential. Select the professions you want to unlock, set your server's SP multiplier, and see exactly how many skill points you need with purchase order optimization. Use group coordination mode to divide specialties across your team.
Server Settings
Server-side SpecialtyCostMultiplier (default 1.0)
Estimate based on nutrition + housing bonus — used to project unlock time
Group Coordination Mode
Suggest how to divide specialties across a team
Select Specialties to Unlock
Farming
Mining
Logging
Carpentry
Masonry
Cooking
Tailoring
Mechanics
Electronics
Hunting
Note: costs shown are estimates based on selection order — the first 2 specialties you ever unlock (globally) are always free.
Total SP Needed
0
Specialties
0
Days to Unlock
0
Cost Multiplier
1.00x
Select specialties above to see your SP requirements.
SP Cost Curve Reference
Default multiplayer costs. The 1st and 2nd specialties you unlock are always free regardless of profession. Costs shown include your current multiplier.
| Specialty Slot | Base Cost | With 1.00x Multiplier |
|---|---|---|
| Slot 1 (Free) | 0 SP | Free |
| Slot 2 (Free) | 0 SP | Free |
| Slot 3 | 5 SP | 5 SP |
| Slot 4 | 15 SP | 15 SP |
| Slot 5 | 50 SP | 50 SP |
| Slot 6 | 100 SP | 100 SP |
| Slot 7 | 300 SP | 300 SP |
| Slot 8 | 500 SP | 500 SP |
Slots beyond 8 continue to cost the slot-8 rate (500 SP with current multiplier).
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