Eco XP & Skill Rate Calculator

Calculate your server's actual daily SP gain from nutrition, housing, and server multipliers — then see how long each specialty tier will take to unlock. Compare rates side-by-side across common multiplier settings.

Server & Player Settings

1.00x

Server-side multiplier in Configs/Eco.Server.Config.eco (default 1.0)

1.00x

Multiplier applied to all specialty SP costs (default 1.0). Higher = slower progression.

60 pts

Shown in-game in the Nutrition panel — improved by eating a varied diet (0–100)

+15 pts

From the Housing Planner tool — improves as you furnish your home (0–50)

Your Daily SP Gain

75.0 SP / day

Formula: (Nutrition + Housing) × SkillGainMultiplier = (60 + 15) × 1.00

At 75.0 SP/day, first paid specialty (Level 2, 5 SP effective) unlocks in 0.1 days. Max specialty (Level 7, 500 SP effective) takes 6.7 days. Balanced rate — players feel consistent progress without rushing.

Time to Unlock Each Specialty Tier

Specialty costs scaled by your SpecialtyCostMultiplier (1.00x). SP cost shown is the effective cost.

Specialty Level Base SP Cost Effective Cost Days to Unlock
Level 1 (starter) 0 SP 0 SP Free
Level 2 5 SP 5 SP 0.1d
Level 3 15 SP 15 SP 0.2d
Level 4 50 SP 50 SP 0.7d
Level 5 100 SP 100 SP 1.3d
Level 6 300 SP 300 SP 4.0d
Level 7 (max) 500 SP 500 SP 6.7d

Multiplier Comparison

SP/day at your current nutrition (60) + housing (15) across common server multipliers.

1x multiplier

75.0

SP / day

Your server

2x multiplier

150.0

SP / day

4x multiplier

300.0

SP / day

10x multiplier

750.0

SP / day

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