GMod TTT Config Builder
Tune every Trouble in Terrorist Town convar below. The server.cfg block updates live — copy it and paste it into your server config.
Roles
~1 traitor per 4 players
~1 detective per 5 players
Detectives only spawn once this many players are in-game.
Timing
Karma
ttt_karma_starting
1000Players below this karma are kicked if autokick is enabled.
Multiplier on karma lost per innocent killed (0.0–1.0).
Equipment Credits
Generated server.cfg block
// TTT Config — generated by DustBowl.Games
// Paste into server.cfg and restart/changelevel
// ── Roles ──────────────────────────────────────────
ttt_traitor_pct 0.25
ttt_detective_pct 0.20
ttt_detective_min_players 8
// ── Timing ─────────────────────────────────────────
ttt_preptime_seconds 30
ttt_roundtime_seconds 300
ttt_haste 1
ttt_posttime_seconds 30
// ── Karma ──────────────────────────────────────────
ttt_karma_starting 1000
ttt_karma_low 650
ttt_karma_autokick 1
ttt_karma_round_increment 5
ttt_karma_kill_penalty 0.25
// ── Equipment Credits ───────────────────────────────
ttt_det_credits_starting 1
ttt_credits_starting 1Player Count Preview
| Players | Traitors | Detectives | Innocents |
|---|---|---|---|
| 4 | 1 | — | 3 |
| 6 | 1 | — | 5 |
| 8 | 2 | 1 | 5 |
| 10 | 2 | 2 | 6 |
| 12 | 3 | 2 | 7 |
| 16 | 4 | 3 | 9 |
| 20 | 5 | 4 | 11 |
floor(players × ratio), minimum 1 traitor. Detectives only appear at ≥8 players.
server.cfg. Changes take effect on the next map or server restart — or run ttt_debug_preventwin 0 in console to force a new round immediately.
Run your own Garry's Mod server.
Rent a private Garry's Mod server on real hardware — full control-panel access, your mods, your configs, your rules. It's your server; run it your way.
Don't want to run it yourself? Our managed services & consulting team will set it up and keep it running for you — game servers, Windows, Linux, and cloud, from 10+ years of MSP work.