Minecraft Gamerule Reference

Java 1.21

All Java Edition gamerules with live command output. Toggle or adjust any rule and the commands block updates instantly — ready to paste in-game or into a datapack.

announceAdvancements

Announce advancements in chat Default: true

commandBlockOutput

Send command block output to chat Default: true

disableElytraMovementCheck

Disable server movement checks for elytra Default: false

disableRaids

Prevent raids from spawning Default: false

doDaylightCycle

Advance the day/night cycle Default: true

doEntityDrops

Entities drop loot on death Default: true

doFireTick

Fire spreads and burns out naturally Default: true

doInsomnia

Phantoms spawn if players don't sleep Default: true

doImmediateRespawn

Skip the death screen and respawn immediately Default: false

doLimitedCrafting

Only allow players to craft recipes they have unlocked Default: false

doMobLoot

Mobs drop loot on death Default: true

doMobSpawning

Mobs spawn naturally in the world Default: true

doPatrolSpawning

Pillager patrols spawn in the world Default: true

doTileDrops

Blocks drop items when broken Default: true

doTraderSpawning

Wandering traders spawn in the world Default: true

doWardenSpawning

Wardens can spawn in ancient cities Default: true

doWeatherCycle

Weather changes over time Default: true

drowningDamage

Players take drowning damage Default: true

fallDamage

Players take fall damage Default: true

fireDamage

Players take fire and lava damage Default: true

forgiveDeadPlayers

Angered neutral mobs stop targeting after the player dies Default: true

freezeDamage

Players take powder snow freeze damage Default: true

globalSoundEvents

Global sound events play for all players Default: true

keepInventory

Keep inventory and XP on death Default: false

lavaSourceConversion

Lava source blocks can form from flowing lava Default: false

logAdminCommands

Log admin commands to the server log Default: true

mobGriefing

Mobs can modify terrain (creeper explosions, enderman pickups, etc.) Default: true

naturalRegeneration

Players regenerate health naturally when hungry Default: true

pvp

Players can damage each other Default: true

reducedDebugInfo

Reduce debug info shown on the F3 screen Default: false

sendCommandFeedback

Show command result feedback to the executor Default: true

showDeathMessages

Show death messages in chat Default: true

spectatorsGenerateChunks

Spectators generate and load chunks Default: true

tntExplosionDropDecay

TNT explosions drop fewer items at higher counts Default: false

universalAnger

Neutral mobs attack any player who provokes them, not just the attacker Default: false

waterSourceConversion

Water source blocks can form from flowing water Default: true

Generated Commands

No rules differ from defaults yet.
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