Minecraft Redstone Tick & Timing Reference

Convert between game ticks, redstone ticks, and real seconds. Reference per-component delays and build custom timing chains.

Unit Converter

1 game tick = 0.05s (20 ticks/sec) 1 redstone tick = 2 game ticks = 0.1s

Component Delay Reference

Component Delay
Repeater (1 tick) 1 RT = 0.1s
Repeater (2 tick) 2 RT = 0.2s
Repeater (3 tick) 3 RT = 0.3s
Repeater (4 tick) 4 RT = 0.4s
Observer output pulse 1 GT = 0.05s
Piston extend 1 RT = 0.1s
Piston retract 1 RT = 0.1s
Hopper transfer 8 GT = 0.4s
Dropper / Dispenser 4 RT = 0.4s
Comparator (subtract) 1 RT delay
Redstone wire (per block) 0 GT
Torch burnout ~1s if pulsed

Timing Chain Builder

Click "+ Add" next to any component above to build a timing chain.

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