MTA:SA Anti-Cheat Configurator

Configure which AC codes to disable and which Special Detection codes to enable. Each code has a plain-English explanation so you know exactly what you're toggling. Output is ready to paste into your mtaserver.conf.

Quick Presets

Disable AC Codes

Disabled AC codes will not kick players who trigger them. Only disable codes that cause false positives on your server type.

AC #1 Health/Armor Hack

Detects players modifying their health or armor value through unauthorized means.

AC #2 Corrupted DLL Injection

Detects injection of corrupted or modified DLL files into the game process.

AC #4 General Security Violation

Catches a broad range of general security violations. Known to cause false positives on some configurations.

AC #5 Trainer / Cheat Tool

Detects common trainer applications and cheat tools attached to the game.

AC #6 Trainer (Movement)

Specifically detects trainers that modify player movement values.

AC #7 Trainer (Speed)

Detects speed-hack trainers that alter game speed or player velocity.

AC #8 Unauthorized Game Files

Detects modifications to core game files that are not authorized by MTA.

AC #11 DLL Injector

Detects DLL injection tools being used to load unauthorized code into the game.

AC #13 Data File Integrity

Checks integrity of game data files. May false-positive with some legitimate mods.

AC #17 Speed Hack / Wall Hack

Detects speed and wall-hack cheats that give players unfair positional advantages.

AC #18 Modified Game Files

Detects unauthorized modifications to game resource files.

AC #21 Custom Executable

Detects players running a modified or non-standard GTA:SA executable.

AC #26 Anti-Cheat Blocking

Detects attempts to disable or block MTA's own anti-cheat routines.

Enable Special Detection (SD) Codes

SD codes detect specific client software. Enabling them kicks players running that software. Off by default — enable only what makes sense for your server.

SD #12 Custom D3D9.dll / ENB

Detects ENB Series, ReShade, and other D3D9 hook injectors commonly used for visual enhancements.

Tip: Enable for Freeroam — many players use ENB for better graphics.

SD #14 Virtual Machine

Detects players running the game inside a virtual machine (VMware, VirtualBox, etc.).

SD #15 Unsigned/Modified Drivers

Detects drivers loaded without proper digital signatures.

SD #16 Disabled AC Components

Detects when players have manually disabled parts of MTA's anti-cheat.

SD #20 Non-Standard Game Images

Detects IMG archives that don't match the expected GTA:SA file hashes.

SD #22 Lua Script Corruption

Detects corrupted or tampered Lua script files in the resource cache.

SD #23 Non-Lua File Corruption

Detects corruption in non-Lua resource files.

SD #28 Linux Wine Users

Detects players running MTA through Wine on Linux.

Tip: Enable for multi-platform servers to support Linux players.

SD #31 Injected Keyboard Software

Detects keyboard remapping or macro software injected at the driver level.

SD #32 Injected Mouse Software

Detects mouse remapping or macro software injected at the driver level.

SD #33 Net Limiter

Detects bandwidth throttling software that could be used to desync or lag-abuse.

SD #34 Internet Cafe Software

Detects internet cafe management software.

SD #35 FPS-Locking Software

Detects software that locks or caps the game's frame rate externally.

SD #36 AutoHotKey / Macro Software

Detects AutoHotKey and similar macro automation tools.

Tip: Enable for competitive servers to prevent macro abuse.

mtaserver.conf Lines

<disableac>4,13</disableac>
<enablesd>12</enablesd>

Paste these lines inside your <config> block in mtaserver.conf.

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