Palworld Engine.ini Performance Tuner
Generate a performance-tuned Engine.ini for your Palworld dedicated server. This is a separate file from PalWorldSettings.ini.
Pal/Saved/Config/WindowsServer/Engine.ini
|
Linux: Pal/Saved/Config/LinuxServer/Engine.iniQuick Presets
Server Settings
Used to auto-calculate recommended tick rate
Recommended: 90 (950 ÷ 10 players)
Max bandwidth per client (default 100000)
Max bandwidth for internet clients (default 100000)
TimeBetweenPurgingPendingKillObjects — seconds between GC runs (default 60)
PoolSize under [/Script/Engine.StreamingSettings] (default 2048)
Locks the server to a fixed FPS target — recommended for stability
FixedFrameRate — match or exceed your tick rate (default 60)
FPS Formula
Stable server FPS ≈ 950 ÷ player count (based on Ryzen 7900X3D benchmark). For 10 players, recommended tick rate is 90.
Generated Engine.ini
[/Script/OnlineSubsystemUtils.IpNetDriver] NetServerMaxTickRate=60 MaxClientRate=100000 MaxInternetClientRate=100000 [/Script/Engine.GarbageCollectionSettings] gc.TimeBetweenPurgingPendingKillObjects=60 [/Script/Engine.StreamingSettings] PoolSize=2048 [/Script/Engine.Engine] bUseFixedFrameRate=True FixedFrameRate=60.000000
Run your own Palworld server.
Rent a private Palworld server on real hardware — full control-panel access, your mods, your configs, your rules. It's your server; run it your way.
Don't want to run it yourself? Our managed services & consulting team will set it up and keep it running for you — game servers, Windows, Linux, and cloud, from 10+ years of MSP work.