Ping / Latency Tester
Test your real connection latency to any game server directly from your browser — nothing to install. Then see quality ratings for FPS, survival, MMO, and more.
Live Ping Test
Runs entirely in your browser — your PC connects to the server, not our servers. Uses WebRTC UDP when available (matches cmd ping closely). Falls back to HTTPS for hosts without a STUN server — HTTPS latency includes TCP + TLS handshake overhead and reads 2–3× higher than actual game ping.
Enter a hostname or IP above and click Run Test. Results populate the quality analysis below.
Or enter values manually
Running a live test auto-fills these fields. You can also type values directly.
Your ping: 50 ms
Quality by Game Genre
Competitive FPS
CS2, Valorant
50 ms
<20 Excellent · 20–50 Good · 50–80 Playable · 80–120 Noticeable · >120 Poor
Survival / Open World
DayZ, Rust, Valheim
50 ms
<50 Excellent · 50–100 Good · 100–150 Playable · 150–250 Noticeable · >250 Poor
MMO / Casual
Minecraft, ARK, V Rising
50 ms
<80 Excellent · 80–150 Good · 150–250 Playable · 250–400 Poor · >400 Unplayable
Turn-based / Strategy
Civ, Total War, Chess
50 ms
<200 Fine · 200–500 Acceptable · >500 Noticeable
Packet Loss Impact
No packet loss — perfect connection
Full Ping Reference Table
| Ping Range | Comp FPS | Survival | MMO / Casual | Strategy |
|---|---|---|---|---|
| < 20 ms | 🟢 Excellent | 🟢 Excellent | 🟢 Excellent | 🟢 Fine |
| 20–50 ms | 🟢 Good | 🟢 Excellent | 🟢 Excellent | 🟢 Fine |
| 50–80 ms | 🟡 Playable | 🟢 Good | 🟢 Excellent | 🟢 Fine |
| 80–120 ms | 🟡 Noticeable | 🟢 Good | 🟢 Good | 🟢 Fine |
| 120–150 ms | 🔴 Poor | 🟡 Playable | 🟢 Good | 🟢 Fine |
| 150–200 ms | 🔴 Poor | 🟡 Noticeable | 🟡 Playable | 🟢 Fine |
| 200–250 ms | 🔴 Poor | 🟡 Noticeable | 🟡 Playable | 🟡 Acceptable |
| 250–400 ms | 🔴 Poor | 🔴 Poor | 🟡 Poor | 🟡 Acceptable |
| 400–500 ms | 🔴 Poor | 🔴 Poor | 🔴 Unplayable | 🟡 Noticeable |
| > 500 ms | 🔴 Poor | 🔴 Poor | 🔴 Unplayable | 🟡 Noticeable |
How to Improve Your Ping
- 1.Use a wired connection. Ethernet consistently delivers 5–20 ms lower latency than Wi-Fi and eliminates wireless interference that causes packet loss.
- 2.Close background apps. Streaming, cloud backups, and updaters compete for bandwidth and increase jitter — quit them before playing.
- 3.Choose servers closer to your location. Latency is largely determined by physical distance. A server 500 km away will almost always beat one 5,000 km away.
- 4.Check for ISP throttling. Consistent high ping at peak hours can indicate traffic shaping. A nearby VPN endpoint sometimes helps bypass this.
- 5.Verify your DNS settings. A slow DNS resolver adds latency to every new connection. Switching to 1.1.1.1 or 8.8.8.8 can shave off early-connection overhead.
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