Universal Player Access Formatter
Convert player rosters and access control lists across multiple game engine syntax standards. Formats SteamID64, Steam2, Minecraft UUIDs, and usernames into verified engine configs with deduplication and syntax validation.
Raw Player Records
Formatted Engine Configuration
// Generated via DustBowl.Games Tools - Source Engine Banlist // Placed in: cfg/banned_user.cfg banid 0 STEAM_1:0:26039975 // TacticalSniper - Aimbot violation banid 1440 STEAM_1:1:23456789 // WallBanger - Exploit abuse banid 10080 STEAM_1:0:69249852 // SpeedDemon - Speedhack detected banid 0 4566e69f-c907-48ee-8d71-d7ba5aa00d20 // DiamondMiner - Griefing spawn area // Persist in-memory ban table to file writeid
cfg/banned_user.cfgSave this file in your server directory or upload via the DustBowl Warden Web File Manager.
Game Server Access Control Architecture
SteamID Formats (Steam2 vs SteamID64)
Source Engine games (Counter-Strike 2, Team Fortress 2) natively recognize legacy Steam2 formats (STEAM_0:X:XXXXX) in configuration files like banned_user.cfg, while modern engines (Rust, DayZ, ARK, Palworld) exclusively utilize 64-bit integer SteamID64s (76561198...). This formatter automatically resolves conversions.
Minecraft UUID Resolution
Modern Minecraft (Java 1.16+) servers enforce UUID-based player lookup in whitelist.json. For online-mode servers, Mojang authenticated UUIDs are required. For offline-mode or private LAN servers, this tool generates standard RFC 4122 Version 3 deterministic UUID hashes based on player usernames.
BattlEye GUIDs vs SteamID64
In Bohemia Interactive titles (DayZ, Arma 3), bans can be enforced at either the BattlEye layer (battleye/bans.txt) or the engine layer. BattlEye supports both 32-character MD5 GUIDs and direct SteamID64s, allowing automated enforcement across all clients.
DustBowl Warden Access Automation
With DustBowl Warden, access control files can be uploaded directly through the Web File Manager or synchronized automatically across multi-instance clusters via persistent volume mounts and scheduled cron backups.
