PZ Safehouse & PvP Config Generator
Configure PvP and safehouse settings with plain-English guidance, then copy the generated servertest.ini section straight to your server.
Quick Presets
PvP Settings
PVP
Master switch. When off, no player can damage another regardless of other settings.
Safety System
Adds a skull toggle so players opt into PvP individually. Recommended for servers where you want PvP but not forced KoS.
Show Safety (skull icon)
Show a skull above players who have toggled PvP on, so others can see who is a threat.
Seconds before the safety toggle takes effect
Cooldown before player can toggle safety again
Safehouse Settings
Player Safehouses
Allow players to claim and lock buildings as personal safehouses.
Admin-Only Safehouse Creation
Only admins can create safehouses. Useful for RP servers with moderated territories.
Disable Safehouse When Owner Connected
Safehouse protection drops when the owner is online, so others can raid their base while they're in.
Allow Self-Destruction
Allow safehouse owners to destroy their own claimed buildings.
Minimum days survived before a player can claim a safehouse (0 = no requirement)
Hours before an unclaimed/abandoned safehouse is released (0 = never)
Generated servertest.ini Lines
PVP=true SafetySystem=true ShowSafety=true SafetyToggleTimer=2 SafetyCooldownTimer=30 PlayerSafehouse=true AdminSafehouse=false SafehouseDaySurvivedToClaim=0 SafeHouseRemovalTime=144 DisableSafehouseWhenPlayerConnected=false AllowDestructionBySelf=false
Paste these lines into Zomboid/Server/servertest.ini. Stop the server before editing.
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