PZ Safehouse & PvP Config Generator

Configure PvP and safehouse settings with plain-English guidance, then copy the generated servertest.ini section straight to your server.

Quick Presets

PvP Settings

PVP

Master switch. When off, no player can damage another regardless of other settings.

Safety System

Adds a skull toggle so players opt into PvP individually. Recommended for servers where you want PvP but not forced KoS.

Show Safety (skull icon)

Show a skull above players who have toggled PvP on, so others can see who is a threat.

2 sec

Seconds before the safety toggle takes effect

30 sec

Cooldown before player can toggle safety again

Safehouse Settings

Player Safehouses

Allow players to claim and lock buildings as personal safehouses.

Admin-Only Safehouse Creation

Only admins can create safehouses. Useful for RP servers with moderated territories.

Disable Safehouse When Owner Connected

Safehouse protection drops when the owner is online, so others can raid their base while they're in.

Allow Self-Destruction

Allow safehouse owners to destroy their own claimed buildings.

No requirement

Minimum days survived before a player can claim a safehouse (0 = no requirement)

144 hrs

Hours before an unclaimed/abandoned safehouse is released (0 = never)

Generated servertest.ini Lines

PVP=true
SafetySystem=true
ShowSafety=true
SafetyToggleTimer=2
SafetyCooldownTimer=30
PlayerSafehouse=true
AdminSafehouse=false
SafehouseDaySurvivedToClaim=0
SafeHouseRemovalTime=144
DisableSafehouseWhenPlayerConnected=false
AllowDestructionBySelf=false

Paste these lines into Zomboid/Server/servertest.ini. Stop the server before editing.

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