Rust Startup Script & server.cfg Builder
Configure your Rust dedicated server below. Choose a preset to get started, then customise each setting. Two ready-to-use output blocks are generated — one startup script and one server.cfg.
Server Identity
World Settings
Ports & RCON
Server Mode & Tags
Gather Rate Multipliers
These are written to server.cfg. Default is 1.0 (vanilla rates).
General resource gather rate multiplier
Mining (stone, metal ore, sulfur ore) gather rate multiplier
Farming / food growing yield multiplier
Startup Command
Save as start.sh and run: chmod +x start.sh && ./start.sh
#!/bin/bash # Rust dedicated server startup script — generated by DustBowl.Games ./RustDedicated -batchmode \ +server.port 28015 \ +server.level "Procedural Map" \ +server.seed 12345 \ +server.worldsize 3500 \ +server.maxplayers 100 \ +server.hostname "My Rust Server" \ +server.identity "my_rust_server" \ -newworld \ +rcon.port 28016 \ +rcon.password "" \ +rcon.web 1 \ -logfile /logs/output.log
server.cfg
Place in server/<identity>/cfg/server.cfg — Rust loads this file on startup.
# server.cfg — generated by DustBowl.Games # Place in: server/my_rust_server/cfg/server.cfg server.hostname "My Rust Server" server.maxplayers 100 components.gatherscale 1.0 components.minerscale 1.0 components.cultivatorscale 1.0
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