Satisfactory Network Quality & Bandwidth Guide

Rubber-banding and desync in Satisfactory multiplayer almost always come from incorrect bandwidth settings or low Network Quality. Both the server AND every player must be configured correctly.

⚠️

Server-side settings alone are not enough.

EVERY player must also set their Network Quality to Ultra or rubber-banding persists even after the server is optimized.

Your Setup

1 16

Server Engine.ini Bandwidth Block

Add this to FactoryGame/Saved/Config/LinuxServer/Engine.ini (or WindowsServer). Shut down the server first.

Network Quality Levels

0

Low

1

Medium

2

High

3

Ultra

Recommended

Server console command:

FG.NetworkQuality 3

Players can also set this in-game: Settings → Gameplay → Network Quality, or by opening console (~) and running FG.NetworkQuality 3

Player Setup Checklist (Discord-ready)

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