Satisfactory Network Quality & Bandwidth Guide
Rubber-banding and desync in Satisfactory multiplayer almost always come from incorrect bandwidth settings or low Network Quality. Both the server AND every player must be configured correctly.
Server-side settings alone are not enough.
EVERY player must also set their Network Quality to Ultra or rubber-banding persists even after the server is optimized.
Your Setup
Server Engine.ini Bandwidth Block
Add this to FactoryGame/Saved/Config/LinuxServer/Engine.ini (or WindowsServer). Shut down the server first.
Network Quality Levels
0
Low
1
Medium
2
High
3
Ultra
Recommended
Server console command:
FG.NetworkQuality 3Players can also set this in-game: Settings → Gameplay → Network Quality, or by opening console (~) and running FG.NetworkQuality 3
Player Setup Checklist (Discord-ready)
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