SCUM Character Attribute & Skill Planner

Plan your character before spawning in. Choose age, body type, distribute 12 attribute points across STR / CON / DEX / INT, then spend your skill points per branch. Live tallies update as you build.

Quick Presets

Age & Body Type

20 (+DEX)35 (balanced)50 (+CON/INT)

Balanced age — no strong attribute bias

Attribute Points

12 / 12 remaining
3.0

6 skill pts · Skills: Melee, Archery, Rifles, Boxing

3.0

6 skill pts · Skills: Endurance, Resistance, Athletics

3.0

6 skill pts · Skills: Stealth, Thievery, Pistols, Throwing

3.0

6 skill pts · Skills: Medical, Engineering, Survival, Cooking, Driving

Skill Points by Branch

Strength (STR) Branch 6 / 6 rem
Melee Combat
0pt
Archery
0pt
Rifles
0pt
Boxing
0pt
Constitution (CON) Branch 6 / 6 rem
Endurance
0pt
Resistance
0pt
Athletics
0pt
Dexterity (DEX) Branch 6 / 6 rem
Stealth
0pt
Thievery
0pt
Pistols
0pt
Throwing
0pt
Intelligence (INT) Branch 6 / 6 rem
Medical
0pt
Engineering
0pt
Survival
0pt
Cooking
0pt
Driving
0pt

Tier costs: Basic=1pt, Medium=+2 (3 total), Advanced=+3 (6 total). Advanced is max at character creation — skills grow through gameplay.

Key Skill Unlock Gates

Skill Tier Unlocks
Cooking L1 (Basic) Basic food preparation, roasting meat
Cooking L2 (Medium) Stews, sausages, advanced recipes
Survival L1 (Basic) Primitive tools, basic traps
Survival Advanced Improvised tools, advanced crafting
Pistols L2 + Survival Adv Craft pistol ammunition
Rifles L2 + Engineering Adv Craft rifle ammunition
Medical L1 (Basic) Bandaging, basic diagnosis
Medical Advanced Surgery, advanced treatment
Engineering L2 (Medium) Craft machines, generators
Stealth Advanced Silent kills, advanced evasion
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