SCUM Fame Economy Planner
Design a balanced fame economy for your server. Simulate a typical player session to see whether fame earned outpaces respawn costs, and whether your config risks pushing players into permadeath.
Presets
Respawn Costs & Fame Settings
Default: 100
Default: 200
Default: 150
Default: 50
Default: 1.0
Default: -2500. Set to very low number to disable.
Session Simulation
~10 fame per puppet kill × multiplier
~100 fame per quest × multiplier
Fame Earned
+400
Fame Spent
-300
Net per Session
+100
Fame Earning Reference
| Activity | Base Fame | At 1× |
|---|---|---|
| Puppet kill | 10 | 10 |
| 15 bullets crafted | 1 | 1 |
| Quest completion (avg) | 100 | 100 |
| Player kill (hostile) | 50 | 50 |
| Revive a teammate | 25 | 25 |
| Fishing catch | 5 | 5 |
