DustBowl.Games

SOTF Survival Stats Tracker

Sons of the Forest's five survival stats are deeply interconnected. Select your server's day length to see relative drain urgency, and use the danger cascade diagram to understand when each stat becomes critical.

Server Day Length

🍖 Hunger

Depletes over time. Eating food restores it. Falls to 0% → Health drains.

Danger: below 25%
Default — Hunger drain rate
💧 Thirst

Depletes faster than Hunger. Drink from streams, bottles, or cooking. Falls to 0% → Health drains.

Danger: below 25%
Default — Thirst drain rate
⚡ Energy / Rest

Depletes from activity and wakefulness. Sleeping in a bed restores it. Low Energy = reduced Stamina cap.

Danger: below 25%
Default — Energy drain rate
❤️ Health

Only regenerates when Hunger + Thirst + Energy are ALL above 25%. Lost to combat, falls, and starvation.

Danger: below 25%
Default — Health drain rate
🏃 Stamina

Used for sprinting, combat, and climbing. Recovers when idle. Max is reduced by danger stats, cold, and wetness.

Danger: below 25%
Default — Stamina drain rate

Danger Cascade

When any primary stat drops below 25%, a chain reaction begins:

1

Hunger / Thirst / Energy drops below 25%

Active "hungry / thirsty / tired" state begins. On-screen indicator appears.

2

Health regeneration stops

Health ONLY regenerates when Hunger, Thirst, AND Energy are all above 25%. One stat in the danger zone = no healing.

3

Maximum Stamina reduced

Any stat in danger zone reduces your Stamina ceiling. Cold weather and wetness further reduce Stamina max independently.

4

Health begins draining

If Hunger or Thirst reaches 0%, Health starts draining. Starvation and dehydration kill faster than most enemies.

Strength Stat Overview

Progression

  • 50 total Strength levels
  • XP curve is logarithmic (later levels take much longer)
  • +1% melee and chopping damage per level
  • +100% damage at max (level 50 = 2× damage)

HP Segments

  • New HP segment unlocks every 10 levels
  • Level 10 → 2nd HP segment
  • Level 20 → 3rd HP segment
  • Level 30, 40, 50 → further segments
  • Movement speed also increases with Strength

Environmental Stamina Modifiers

Condition Effect Counter
Cold (Winter / night) Stamina max reduced, Energy drains faster Warm clothing, fire, shelter
Wet (rain / water) Stamina max reduced while wet Stay dry, use shelter, tarp lean-to
Any stat < 25% Stamina max further reduced Eat, drink, or sleep immediately
Bleeding Constant Health drain Bandage (cloth + gauze) or accept loss

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