DustBowl.Games

Squad Admin Command Reference

All Squad RCON and in-game admin commands with full syntax. Open the admin console in-game by pressing ~ twice or pressing J.

Duration format for ban commands: 0 = permanent, 1h = 1 hour, 1d = 1 day, 1M = 1 month.

Player Management

AdminKick [SteamID/NamePart] [Reason]

Kicks a player by Steam ID or partial name.

AdminKickById [PlayerNum] [Reason]

Kicks by player list number. Use AdminListPlayers to find numbers.

AdminBan [SteamID/Name] [Duration] [Reason]

Bans a player. Duration: 0=permanent, 1h, 1d, 1M.

AdminBanById [PlayerNum] [Duration] [Reason]

Bans by player number.

AdminWarn [SteamID/Name] [Message]

Sends a private warning message to a player.

AdminWarnById [PlayerNum] [Message]

Sends a private warning by player number.

AdminBroadcast [Message]

Sends a message to all players on the server.

AdminListDisconnectedPlayers

Lists recently disconnected players — useful for banning after the fact.

Match Control

AdminEndMatch

Immediately ends the current round.

AdminPauseMatch

Pauses the current match.

AdminUnpauseMatch

Resumes a paused match.

AdminRestartMatch

Restarts the current match from the beginning.

AdminChangeLayer [LayerID]

Immediately changes to the specified layer. Example: AdminChangeLayer Narva_RAAS_v1

AdminSetNextLayer [LayerID]

Queues a layer for after the current round ends.

AdminSetMaxNumPlayers [Count]

Temporarily adjusts the max player count.

AdminSetServerPassword [Password]

Sets a server password. Use empty string to remove: AdminSetServerPassword ""

AdminSetPublicQueueLimit [Limit]

Sets the public queue limit. 0 = unlimited.

AdminSlomo [Scale]

Adjusts game speed (1.0 = normal). Admin testing only.

Team & Squad Management

AdminForceTeamChange [SteamID]

Moves a player to the opposite team.

AdminForceTeamChangeById [PlayerNum]

Moves a player to the opposite team by player number.

AdminDisbandSquad [TeamNum] [SquadIndex]

Disbands a squad. Teams are 1 or 2; SquadIndex starts at 1.

AdminRemovePlayerFromSquad [SteamID]

Removes a player from their squad without kicking them from the server.

AdminRemovePlayerFromSquadById [PlayerNum]

Removes from squad by player number.

AdminDemoteCommander [SteamID]

Removes the commander role from a player.

AdminDemoteCommanderById [PlayerNum]

Removes commander role by player number.

AdminForceAllRoleAvailability

Forces all kit roles available regardless of count restrictions.

AdminForceAllDeployableAvailability

Forces all deployables available regardless of count restrictions.

AdminNoRespawnTimer [1/0]

Disables (1) or enables (0) the respawn timer for all players.

AdminNoTeamChangeTimer [1/0]

Disables (1) or enables (0) the team change timer.

AdminDisableVehicleClaiming [1/0]

Disables (1) or enables (0) vehicle claiming.

AdminCreateVehicle [VehicleType]

Spawns a vehicle. VehicleType is the Unreal asset class name.

Diagnostics

AdminNetTestStart

Starts a network test — outputs per-player bandwidth info.

AdminNetTestStop

Stops the network test.

AdminProfileServer [Duration]

Profiles server performance for the specified number of seconds.

AdminForceNetUpdateOnClientSaturation [1/0]

Forces net updates when clients are saturated. May impact performance.

TraceViewToggle

Toggles on-screen trace visualization. Development/debugging use.

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