Steam Workshop URL & Mod Resolver
Paste Steam Workshop links, numeric mod IDs, or @ModName folder tokens to generate validated launch arguments, server config lines, and automated SteamCMD download scripts.
Accepts full URLs, raw IDs, semicolon/comma delimited lists, or Project Zomboid formatted copy blocks.
Parsed Mod List (4 total, 4 active)
| Status | # | Mod / Folder Name | Steam Workshop ID | Actions |
|---|---|---|---|---|
| 1 | 1559212036 | |||
| 2 | 2878084882 | |||
| 3 | 1564026768 | |||
| 4 | 2116151222 |
-mod="@CF;@Dabs-Framework;@Community-Online-Tools;@DayZ-Expansion;"
Game Specific Mod Directory Guidelines
DayZ Standalone: Mod directories start with @ (e.g. @CF). On Linux dedicated servers, directory names and key files must be strictly lowercase.
Project Zomboid: Mods must be referenced in Zomboid/Server/[servername].ini. Workshop items are auto-downloaded by SteamCMD; the internal mod ID activates the Lua sandbox files.
ARK: Survival Evolved: Mods are passed via command-line ?ActiveMods=... -automanagedmods. The server downloads updates automatically during launch.
