DustBowl.Games

Terraria TShock Anti-Cheat Threshold Tuner

Getting TShock thresholds wrong causes false kicks for legitimate players. The defaults were set for slow vanilla play — fast mining tools, wire automation, and modded content all require higher values.

TShock v6.1 · Terraria 1.4.5.6

Server Type Presets

Damage Limits

Max single-hit damage. Endgame melee with Ichor/Sharpened can exceed 1175. Recommend 1500+ for late-game servers.

Bypass permission: tshock.ignore.damage

Default: 1175

Max projectile hit damage. Ranged/Magic endgame weapons can exceed this. Recommend 1500+ or 3000+ for Calamity.

Bypass permission: tshock.ignore.projectile

Default: 1175

Tile Thresholds (per second)

Tiles destroyed per second before flagging. Shroomite Digging Claw + Mining buffs = 120+ tiles/sec — the default of 60 will trigger false positives!

Bypass permission: tshock.ignore.removetile

Default: 60

Tiles placed per second. Wire placement can hit 100+ tiles/sec on building servers.

Bypass permission: tshock.ignore.placetile

Default: 32

Liquid updates per second. Pump setups in automation builds can exceed this easily.

Bypass permission: tshock.ignore.liquid

Default: 50

Paint operations per second. Quick-painting large builds hits 100+ easily.

Bypass permission: tshock.ignore.paint

Default: 15

Projectile & Heal Thresholds

Projectiles spawned per second. Rapid-fire weapons (Minishark, Chlorophyte Shotbow) fire fast.

Bypass permission: tshock.ignore.projectile

Default: 50

Heal packets sent to others per second. Relevant for healer-class builds in modded play.

Default: 50

config.json Fragment — Changed Values Only

Only settings that differ from TShock defaults are included. Merge these into your full config.json.

All values are at defaults — no changes to output.

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