Terraria TShock Anti-Cheat Threshold Tuner
Getting TShock thresholds wrong causes false kicks for legitimate players. The defaults were set for slow vanilla play — fast mining tools, wire automation, and modded content all require higher values.
TShock v6.1 · Terraria 1.4.5.6
Server Type Presets
Damage Limits
Max single-hit damage. Endgame melee with Ichor/Sharpened can exceed 1175. Recommend 1500+ for late-game servers.
Bypass permission: tshock.ignore.damage
Max projectile hit damage. Ranged/Magic endgame weapons can exceed this. Recommend 1500+ or 3000+ for Calamity.
Bypass permission: tshock.ignore.projectile
Tile Thresholds (per second)
Tiles destroyed per second before flagging. Shroomite Digging Claw + Mining buffs = 120+ tiles/sec — the default of 60 will trigger false positives!
Bypass permission: tshock.ignore.removetile
Tiles placed per second. Wire placement can hit 100+ tiles/sec on building servers.
Bypass permission: tshock.ignore.placetile
Liquid updates per second. Pump setups in automation builds can exceed this easily.
Bypass permission: tshock.ignore.liquid
Paint operations per second. Quick-painting large builds hits 100+ easily.
Bypass permission: tshock.ignore.paint
Projectile & Heal Thresholds
Projectiles spawned per second. Rapid-fire weapons (Minishark, Chlorophyte Shotbow) fire fast.
Bypass permission: tshock.ignore.projectile
Heal packets sent to others per second. Relevant for healer-class builds in modded play.
config.json Fragment — Changed Values Only
Only settings that differ from TShock defaults are included. Merge these into your full config.json.
All values are at defaults — no changes to output.
