TF2 Weapon Damage & Crit Calculator
Select a weapon, set your distance, and pick a crit state. The calculator applies TF2's distance falloff curve, ±15% spread variance, and crit multipliers — then shows which classes survive.
Weapon & Conditions
300 HU
Min Damage
65
-15% spread
Avg Damage
76
no spread
Max Damage
87
+15% spread
Falloff multiplier at 300 HU: 121%
Class Survival at 300 HU
Scout
125 HP
Survives
Soldier
200 HP
Survives
Pyro
175 HP
Survives
Demo
175 HP
Survives
Heavy
300 HP
Survives
Engi
125 HP
Survives
Medic
150 HP
Survives
Sniper
125 HP
Survives
Spy
125 HP
Survives
TF2 Damage Falloff Reference
| Distance | Falloff | Note |
|---|---|---|
| 0–0 HU | 150% | Point blank |
| 512 HU | 100% | Base damage |
| 1024+ HU | 50% | Long range cap |
| Any (Crit) | 100% × 3.0 | No falloff on crits |
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