DustBowl.Games

V Rising Blood Type Reference

All blood types with bonuses at every quality tier. Filter by playstyle or track your current blood to see active bonuses and what's unlocked next.

Current Blood Tracker

1%25%50%75%100%

Select a blood type and adjust the quality slider to see your active bonuses and next unlock.

Filter by Playstyle

⚔️

Warrior

Physical power, weapon cooldown reduction, parry chance, and damage mitigation.

Combat
Tier I (1%+) 10–15% Physical Power
Tier II (30%+) 10–20% Weapon Skill Cooldown Reduction
Tier III (60%+) 6–12% Damage Reduction; +25% at 100% HP
Tier IV (90%+) 10% Chance (50% DR + 20% Damage)
Tier V (100%) All above effects boosted by 25%
🔮

Scholar

Spell power, spell cooldown reduction, spell life leech, and spell reset on cast.

Magic
Tier I (1%+) 12–20% Spell Power
Tier II (30%+) 10–20% Spell Cooldown Reduction
Tier III (60%+) 8–16% Spell Life Leech
Tier IV (90%+) 20% Chance to Reset CD
Tier V (100%) All above effects boosted by 25%
🗡️

Rogue

Weapon critical strike chance, travel skill cooldown, movement speed, and armor pierce.

Stealth
Tier I (1%+) 10–20% Weapon Critical Strike Chance
Tier II (30%+) 8–15% Movement Speed
Tier III (60%+) 15–30% Travel Skill Cooldown Reduction; Guaranteed Crit on Next Hit
Tier IV (90%+) 50% Chance (+15% Damage Taken for 4s)
Tier V (100%) All above effects boosted by 25%
🩸

Brute

Primary attack life leech, attack speed, gear level bonus, and healing boost.

Combat
Tier I (1%+) 6–12% Primary Attack Life Leech
Tier II (30%+) 8–16% Primary Attack Speed; +1 Gear Level
Tier III (60%+) 15–30% Healing Received; Heal 4% HP on Kill
Tier IV (90%+) 6% Chance (+20% Speed, +25% Dmg)
Tier V (100%) All above effects boosted by 25%
⛏️

Worker

Resource yield, resource object damage, mounted gallop speed, and instant break.

Utility
Tier I (1%+) 15–30% Resource Yield
Tier II (30%+) 15–25% Damage to Resource Objects
Tier III (60%+) 10–20% Mount Speed
Tier IV (90%+) 3% Instant Destroy & Burst
Tier V (100%) All above effects boosted by 25%
🐺

Creature

Movement speed, sun resistance rating, damage reduction, and health regen.

Survival
Tier I (1%+) 8–16% Movement Speed
Tier II (30%+) 15–25 Sun Resistance Rating
Tier III (60%+) 10–20% Damage Reduction
Tier IV (90%+) +150% Health Regen Boost
Tier V (100%) All above effects boosted by 25%
🧪

Mutant

Gloomrot resistance, mutation damage bonus, and damage mitigation.

Survival
Tier I (1%+) 25–50% Gloomrot & Hazard Resistance
Tier II (30%+) 10–20% Mutation Attack Power
Tier III (60%+) 10–20% Cooldown Recovery Speed
Tier IV (90%+) 15% Max HP Shield on Low HP
Tier V (100%) All above effects boosted by 25%
🦇

Draculin

Movement speed in night, spell critical chance, bonus gear level, and bite execute.

Combat
Tier I (1%+) 10–20% Movement Speed in Darkness
Tier II (30%+) 10–20% Spell Critical Strike Chance
Tier III (60%+) +1 Gear Level
Tier IV (90%+) Execute Target Below 30% HP
Tier V (100%) All above effects boosted by 25%
💀

Corrupted

1.1 Oakveil blood type: chaos and decay damage amplification, cooldown reduction, and corruption aura.

Magic
Tier I (1%+) 12–22% Chaos & Decay Spell Power
Tier II (30%+) 8–16% Cooldown Reduction
Tier III (60%+) 15–25% Decay Damage Over Time
Tier IV (90%+) 25% Chance to Trigger Void Blast
Tier V (100%) All above effects boosted by 25%

Quick Reference — Tier Thresholds

Tier Quality Range Description
Tier I 1% – 29% First bonus unlocked
Tier II 30% – 59% Second bonus active
Tier III 60% – 89% Third bonus active
Tier IV 90% – 99% Fourth bonus active
Tier V 100% All bonuses amplified +25%

Blood quality scales the strength of bonuses within each tier. Higher quality within a tier means stronger values (e.g. Tier I Warrior gives 10–15% Physical Power; at 29% quality it is closer to 15%).

Note: Blood type bonuses shown reflect official V Rising 1.1 (Oakveil) data. All 9 blood types including Mutant, Draculin, and Corrupted are fully supported.

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