V Rising Inactivity Kill Calculator

V Rising's inactivity kill system removes offline players from the server after a configurable time to prevent ghost-filled servers. Adjust the settings below to see exactly when players in different situations get removed.

Inactivity Kill Settings

Default: 3600 (1 hour). Currently: 1h

Default: 604800 (7 days). Currently: 7d

Default: 172800 (2 days). Extra grace period for new players.

Default: 84. Players at/above this gear score get the max timer.

Caution: InactivityKillTimeMin is set to 1h. A player who goes to sleep for the night and returns in the morning could be removed before they wake up. Most servers keep this at 1 hour (3600s) or higher to avoid accidentally removing active players.

Player Removal Timeline

New Player Item level below 84 threshold
Safe: 1h
Kill window: 1h to 9d
Removed

New player can be offline up to 9d total before removal.

Veteran Player Item level 84 or above
Safe: 1h
Kill window: 1h to 7d
Removed

Veteran player can be offline up to 7d before removal.

Disconnect Body Settings

Default: 60s. How long before a dead disconnected body despawns.

Generated JSON Block

Add these fields to your ServerGameSettings.json.

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