VRChat Avatar Performance Rank Checker
Enter your avatar's stats below and instantly see how it ranks against VRChat's official PC performance thresholds. The overall rank equals the worst individual stat — so fixing your lowest-ranked stat is always the highest-leverage optimization.
Overall Performance Rank
Medium
Dragging it down
- PhysBone Components
- PhysBone Affected Transforms
- Bones
Basic
Rendering
Physics
Particles
Animation
PC Performance Thresholds Reference
| Stat | Excellent | Good | Medium | Poor | Very Poor |
|---|---|---|---|---|---|
| Polygons | ≤32,000 | ≤70,000 | ≤70,000 | ≤70,000 | >70,000 |
| Texture Memory (MB) | ≤40 | ≤75 | ≤110 | ≤150 | >150 |
| Skinned Mesh Renderers | ≤1 | ≤2 | ≤8 | ≤16 | >16 |
| Mesh Renderers | ≤1 | ≤2 | ≤8 | ≤16 | >16 |
| Material Slots | ≤4 | ≤8 | ≤16 | ≤32 | >32 |
| PhysBone Components | 0 | ≤4 | ≤16 | ≤32 | >32 |
| PhysBone Affected Transforms | 0 | ≤16 | ≤64 | ≤256 | >256 |
| PhysBone Colliders | 0 | ≤8 | ≤16 | ≤32 | >32 |
| Particle Systems | 0 | ≤4 | ≤8 | ≤16 | >16 |
| Total Particles Active | 0 | ≤300 | ≤1,000 | ≤2,500 | >2,500 |
| Mesh Particle Active Polys | 0 | ≤1,000 | ≤5,000 | ≤10,000 | >10,000 |
| Animators | ≤1 | ≤2 | ≤4 | ≤8 | >8 |
| Bones | ≤75 | ≤150 | ≤256 | ≤400 | >400 |
| Lights | 0 | 0 | ≤1 | ≤2 | >2 |
| Audio Sources | ≤1 | ≤4 | ≤8 | ≤16 | >16 |
| Contacts | 0 | ≤8 | ≤16 | ≤24 | >24 |
Thresholds reflect VRChat's official PC avatar performance rating documentation. Mobile/Quest thresholds differ and are not covered here.
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