DustBowl.Games

VRChat Texture VRAM Estimator

Texture memory is the most common reason avatars fail rank thresholds. Add each texture with its format and mipmap setting to see your total VRAM and PC/Quest rank.

Quick Estimate Presets

Textures

1.33 MB

Total VRAM

1.33 MB

Texture Memory Rank

PC: Excellent

Quest: Excellent

Rank Thresholds

Platform Excellent Good Medium Poor Very Poor
PC ≤ 40 MB ≤ 75 MB ≤ 110 MB ≤ 150 MB > 150 MB
Quest ≤ 10 MB ≤ 18 MB ≤ 25 MB ≤ 40 MB > 40 MB

Format Bits Per Pixel Reference

RGBA3232 bpp (4 B/px)
RGB2424 bpp (3 B/px)
DXT1/BC14 bpp (0.5 B/px) — 8:1
DXT5/BC38 bpp (1 B/px) — 4:1
BC78 bpp (1 B/px) — 4:1

Mipmaps add ~33% overhead to the above. Formula: Width × Height × (bpp/8) × count × (mipmaps ? 1.333 : 1) / 1,048,576 = MB

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