CS2 Round Economy Decision Tool
Enter your team's current money, round number, loss streak, and loadout status — get a data-driven full buy / force buy / eco recommendation with next-round projections.
Round Info
With only $800 per player, buying weapons will cripple your next round's economy. Save your money — a clean save followed by a loss bonus of $1,400 sets you up for a proper buy next round. Drop rifles to any players who are saving if possible.
Economy Breakdown
Full Buy Threshold (T)
$3700 per player
AK-47 + armor + nades
Force Buy Threshold
$2,000 – $3699
Pistol upgrade + partial armor
Loss Bonus (streak 0)
+$1400 per player if you lose
Rifle Coverage
0 / 5 players armed
Next Round Money Projection
If you WIN this round
$4,050
+$3,250 win bonus — loss streak resets
If you LOSE this round
$2,700
+$1900 loss bonus (streak 1)
Projections assume you spend according to the recommendation above. Win bonus is $3,250 for a round win; loss bonus accumulates per the standard CS2 formula.
Loss Bonus Reference
| Loss Streak | Bonus per Player | Team Total (5p) |
|---|---|---|
| No loss (first loss) ◀ | $1,400 | $7,000 |
| 1 round | $1,900 | $9,500 |
| 2 rounds | $2,400 | $12,000 |
| 3 rounds | $2,900 | $14,500 |
| 4 rounds | $3,400 | $17,000 |
| 5 rounds | $3,400 | $17,000 |
Related CS2 Tools
Ready to take your CS2 team to the next level?
Get a lag-free, fully configured CS2 server from DustBowl.Games — custom game modes, plugins, and 24/7 uptime.
Get a CS2 Server