VRChat Avatar Performance Rank Calculator

Enter your avatar stats to see your PC performance rank, what metric is holding you back, and how to fix it. Use the VRAM Estimator to calculate texture memory if you don't know it.

Total polygon count across all meshes.

Compressed GPU texture footprint.

Meshes with a SkinnedMeshRenderer component.

Sum of material slots across all renderers.

Bones in all armatures.

VRCPhysBone components on the avatar.

VRCPhysBoneCollider components.

Animator components on the avatar.

ParticleSystem components.

Light components (real-time).

PC Rank

Excellent

Bottleneck Metric

None

Per-Metric Status & Tips

Metric Value Rank How to find in Unity
Triangles 0 Excellent Select mesh → Inspect → triangle count in preview
Texture Memory (MB) 0 Excellent VRCat SDK Avatar Info panel after build
Skinned Mesh Count 0 Excellent Hierarchy: count SkinnedMeshRenderer components
Material Slots 0 Excellent Select all renderers → count materials in Inspector
Bone Count 0 Excellent Armature hierarchy: count bone transforms
PhysBone Components 0 Excellent Search scene for VRCPhysBone component
PB Colliders 0 Excellent Search scene for VRCPhysBoneCollider component
Animator Count 0 Excellent Hierarchy: count Animator components
Particle Systems 0 Excellent Search scene for ParticleSystem component
Lights 0 Excellent Search scene for Light component

Texture Memory Math

VRChat measures texture memory as the compressed GPU footprint (including mipmaps).

1024×1024 RGBA32 = 4 MB uncompressed · +33% for mipmaps = ~5.3 MB

1024×1024 DXT5/BC3 = ~0.67 MB compressed · +33% mipmaps = ~0.89 MB

Compressed DXT1 = 0.5 bpp (6:1 ratio) · DXT5/BC7 = 1 bpp (4:1 ratio)

Tip: Compressing all textures to DXT5 is the single highest-impact optimization for texture memory rank.

Private VRChat hosting

Run your own VRChat server.

Rent a private VRChat server on real hardware — full control-panel access, your mods, your configs, your rules. It's your server; run it your way.

Rent a VRChat server Real hardware · Full control panel · 98% SLA

Don't want to run it yourself? Our managed services & consulting team will set it up and keep it running for you — game servers, Windows, Linux, and cloud, from 10+ years of MSP work.