DustBowl.Games

No More Room in Hell / UPDATED May 11, 2026

NMRiH Game Modes and Official Maps

An overview of NMRiH's two game modes — Objective (nmo_) and Survival (nms_) — with full tables of official maps and how to configure them.

No More Room in HellNMRiHgame modesmapsobjectivesurvivalnmonmsmapcycle

NMRiH Game Modes

No More Room in Hell has two distinct cooperative game modes. The map filename prefix determines which mode is active — the server does not have a separate mode switch.

Objective Mode (nmo_ prefix)

Players work together to complete a series of objectives — finding items, reaching extraction points, or surviving scripted events — in order to escape the map. Up to 8 players. Communication and cooperation are required; maps have win conditions that only trigger when objectives are met.

Survival Mode (nms_ prefix)

Players hold out against endless waves of zombies for as long as possible. There is no win condition — the match ends when all players are dead. Up to 8 players. Score is based on survival time and kills.

Setting the Starting Map

Specify the initial map on the server launch command line:

# Objective map
./srcds_run -console -game nmrih -maxplayers 8 +map nmo_broadway +sv_setsteamaccount YOUR_TOKEN

# Survival map
./srcds_run -console -game nmrih -maxplayers 8 +map nms_northway +sv_setsteamaccount YOUR_TOKEN

You can mix objective and survival maps in the same rotation — the mode switches automatically based on the map prefix.

Official Objective Maps

Map Notes
nmo_broadway Classic urban escape; good introductory map
nmo_broadway2 Sequel to broadway with extended area
nmo_boardwalk Coastal boardwalk setting
nmo_brooklyn Dense urban environment
nmo_cabin Isolated woodland cabin
nmo_chinatown Urban Chinatown district
nmo_cleopas Suburban neighborhood
nmo_fema Emergency shelter setting
nmo_junction Transit hub
nmo_quarantine Medical/quarantine facility
nmo_shelter Underground shelter
nmo_suzhou Asian city setting
nmo_toxteth Urban UK setting
nmo_underground_v1 Underground tunnel network
nmo_anxiety Atmospheric horror-focused map
nmo_genex Industrial facility

Official Survival Maps

Map Notes
nms_northway Open area with multiple defensible positions
nms_favela Dense shantytown environment
nms_isolated Remote location with limited resources
nms_flooded Flooded urban area
nms_silence Atmospheric, quiet setting
nms_ransack Interior building defense
nms_townsquare_v2 Town center with open sightlines
nms_hershels_farm Rural farm defense
nms_camp_blood Forest camp setting

Map Rotation

Map rotation is controlled by nmrih/cfg/mapcycle.txt. The server advances to the next map in the file when mp_timelimit expires. See the mapcycle guide for configuration details.

To change maps without waiting for the time limit:

changelevel nmo_broadway    // changes map; players stay connected
map nmo_broadway            // changes map; disconnects all players

Use changelevel for smooth mid-game transitions. Use map when you need a clean restart of the map (all player data resets).

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