No More Room in Hell Updated May 11, 2026

NMRiH Map Rotation and mapcycle.txt

Create and configure mapcycle.txt for NMRiH map rotation, understand changelevel vs map commands, and add custom maps to the rotation.

No More Room in HellNMRiHmapcyclemap rotationchangelevelcustom mapsnmonms

NMRiH Map Rotation

NMRiH uses a plain-text mapcycle.txt file to define the server's map rotation. The server advances to the next map in the file when mp_timelimit expires.

Creating mapcycle.txt

The file is not created automatically. Create it at:

nmrih/cfg/mapcycle.txt

One map name per line, no file extension, no quotes:

nmo_broadway
nmo_cabin
nms_northway
nmo_chinatown
nms_flooded
nmo_quarantine
nms_hershels_farm
nmo_junction

You can freely mix objective (nmo_) and survival (nms_) maps in the same rotation. The game mode switches automatically based on the map loaded.

Pointing server.cfg at the File

Ensure server.cfg references your mapcycle file:

mapcyclefile "mapcycle.txt"

This is the default value. If you want a separate mapcycle for a different server instance, point this cvar at a different filename.

Time Limit

The cvar that triggers map rotation:

mp_timelimit 45

Value is in minutes. After 45 minutes on a map, the server loads the next map in mapcycle.txt. Set to 0 to disable time-based rotation — maps will only change via manual commands or SourceMod vote plugins.

Map Change Commands

Command Behavior
changelevel nmo_broadway Changes map; players stay connected
map nmo_broadway Changes map; disconnects all players

Use changelevel for mid-session map changes to avoid disrupting player connections. Use map when you need a completely clean state (e.g. after a server config change that requires a fresh map load).

Example mapcycle.txt — Mixed Rotation

A balanced rotation mixing objective and survival maps:

nmo_broadway
nmo_cabin
nms_northway
nmo_chinatown
nms_flooded
nmo_quarantine
nms_townsquare_v2
nmo_fema
nms_ransack
nmo_brooklyn
nms_hershels_farm
nmo_shelter
nms_isolated

Custom Maps

To add a community-made map to rotation:

  1. Download the .bsp file for the map.
  2. Place it in nmrih/maps/:
nmrih/maps/nmo_custommap.bsp
  1. Add the map name to mapcycle.txt:
nmo_custommap
  1. If the map has custom assets (models, materials, sounds), those files must also be placed in the appropriate subdirectories under nmrih/.

Distributing Custom Maps to Players

Without extra setup, players download custom maps through the game at approximately 30 KB/s — slow enough that most players disconnect. To speed up downloads, configure FastDL:

// in server.cfg
sv_downloadurl "http://yourcdn.example.com/nmrih/"
sv_allowdownload 1

The FastDL server must mirror your nmrih/ directory structure so clients can fetch files via HTTP at full speed.