NWN:EE Multiplayer Game Settings
Reference for PvP modes, difficulty levels, server browser game type categories, level restrictions, and other multiplayer gameplay settings.
PvP Mode
Controls player-versus-player combat rules.
| Value | Mode | Description |
|---|---|---|
0 |
None | PvP combat is disabled entirely |
1 |
Party | Players can only attack those outside their party |
2 |
Full | Unrestricted PvP |
nwserver.exe -module "MyModule" -pvp 2
Difficulty
Sets the combat challenge level for all players on the server.
| Value | Difficulty |
|---|---|
1 |
Easy |
2 |
Normal |
3 |
Hard |
4 |
Impossible |
nwserver.exe -module "MyModule" -difficulty 2
Game Type (Server Browser Category)
The -gametype argument assigns the server to a category in the NWN:EE server browser, helping players find the kind of server they want.
| Value | Category |
|---|---|
0 |
Action |
1 |
Story |
2 |
Story Lite |
3 |
Role Play |
4 |
Team |
5 |
Melee |
6 |
Arena |
7 |
Social |
8 |
Alternative |
9 |
PW Action |
10 |
PW Story |
11 |
Skill Based |
nwserver.exe -module "MyModule" -gametype 10
Level Restrictions
Limit which character levels are permitted on the server:
nwserver.exe -module "MyModule" -minlevel 5 -maxlevel 20
Players attempting to connect with characters below -minlevel or above -maxlevel will be rejected.
ELC and ILR
| Argument | Effect |
|---|---|
-elc 1 |
Enforce Legal Characters — validates that characters were built according to the game rules (no hacked stats or illegal builds) |
-ilr 1 |
Item Level Restrictions — enforces item level requirements, preventing low-level characters from using high-level gear |
Both default to 0 (disabled). Enable them on servers where character legality matters.
Pause and Play
nwserver.exe -module "MyModule" -pauseandplay 1
When enabled, players can pause the game in multiplayer. Useful for cooperative story modules. Disabled by default.
Autosave
nwserver.exe -module "MyModule" -autosaveinterval 15
Saves the game every N minutes. Set to 0 to disable (default). With -servervault 1, autosave also writes character data to the server vault.
One Party Mode
nwserver.exe -module "MyModule" -oneparty 1
Forces all players into a single party. Useful for cooperative campaign servers.