Mindustry Server Guides
Mindustry dedicated server setup via the server JAR, port forwarding, game mode and wave configuration, custom maps, mods, admin management, and systemd service guides.
How to Set Up a Mindustry Dedicated Server
Run a Mindustry dedicated server using the server JAR from GitHub or itch.io. Covers Java 11 requirement, download, launch command, and hosting your first map with the host console command.
Mindustry Server Port Forwarding
Open port 6567 (both TCP and UDP) so players can find and connect to your Mindustry server. Covers UFW, firewalld, iptables, and troubleshooting the most common connection issue.
Mindustry Server Configuration
Configure your Mindustry server using the config command: set server name, description, port, startup commands, vote-kick, and logging. Changes save automatically and persist across restarts.
Mindustry Game Modes and Wave Settings
Switch between Mindustry's four game modes (survival, attack, pvp, sandbox) using the host command. Tune wave timing, enemy health, and other rules using the rules command.
Adding Custom Maps to Your Mindustry Server
Install custom .msav map files on your Mindustry dedicated server by uploading them to the config/maps/ directory, then loading them with the host command.
Installing Mods on a Mindustry Server
Add two types of mods to your Mindustry server: server-side plugins (.jar or .js files that run silently) and content mods (.zip files that clients must also have installed).
Mindustry Server Admin Management
Grant admin privileges to players on your Mindustry server using the admin command, manage bans and whitelists, and understand how in-game admin commands work.
Running Mindustry Server as a Linux systemd Service
Set up a systemd service for your Mindustry server so it starts on boot and restarts automatically after crashes. Includes a complete unit file and management commands.
Mindustry Server Troubleshooting
Fix common Mindustry dedicated server problems: server not appearing in the browser, players stuck on Connecting, mod mismatch errors, version mismatches, and plugin load failures.
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